)]}'
{
  "id": "f0621e9fb13cd72d7a8767c6b0fc934d549c1ea5",
  "repo": "SwiftShader",
  "revision": "5ba566b1c847859686b65fe7719e69cd368e35ba",
  "path": "src/OpenGL/compiler/AnalyzeCallDepth.h"
}
