Implement R5G6B5 clear.
Bug 20891368
Change-Id: I5c283589c1fb08003194e668c66ade4d0fe36842
Reviewed-on: https://swiftshader-review.googlesource.com/3250
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/Renderer/Surface.cpp b/src/Renderer/Surface.cpp
index b9c2f5b..166c089 100644
--- a/src/Renderer/Surface.cpp
+++ b/src/Renderer/Surface.cpp
@@ -2211,7 +2211,7 @@
return allocateZero(size(width4, height4, depth, format));
}
- void Surface::memfill(void *buffer, int pattern, int bytes)
+ void Surface::memfill4(void *buffer, int pattern, int bytes)
{
while((size_t)buffer & 0x1 && bytes >= 1)
{
@@ -2305,17 +2305,15 @@
// if(lockable || !quadLayoutEnabled)
{
- unsigned char *buffer = (unsigned char*)lockInternal(x0, y0, 0, lock, PUBLIC);
-
unsigned char r8 = (colorARGB & 0x00FF0000) >> 16;
unsigned char g8 = (colorARGB & 0x0000FF00) >> 8;
unsigned char b8 = (colorARGB & 0x000000FF) >> 0;
unsigned char a8 = (colorARGB & 0xFF000000) >> 24;
- unsigned short r16 = (r8 << 8) + r8;
- unsigned short g16 = (g8 << 8) + g8;
- unsigned short b16 = (b8 << 8) + b8;
- unsigned short a16 = (a8 << 8) + a8;
+ unsigned short r16 = (r8 << 8) | r8;
+ unsigned short g16 = (g8 << 8) | g8;
+ unsigned short b16 = (b8 << 8) | b8;
+ unsigned short a16 = (a8 << 8) | a8;
float r32f = r8 / 255.0f;
float g32f = g8 / 255.0f;
@@ -2326,6 +2324,10 @@
unsigned short g16r16[2] = {r16, g16};
unsigned char a8b8g8r8[4] = {r8, g8, b8, a8};
unsigned int colorABGR = (unsigned int&)a8b8g8r8;
+ unsigned int r5g6b5 = (((unsigned short)r8 << 8) & 0xF800) | (((unsigned short)g8 << 3) & 0x07E0) | ((unsigned short)b8 >> 3);
+ r5g6b5 |= r5g6b5 << 16;
+
+ unsigned char *buffer = (unsigned char*)lockInternal(x0, y0, 0, lock, PUBLIC);
for(int z = 0; z < internal.depth; z++)
{
@@ -2343,7 +2345,7 @@
// case FORMAT_A8G8R8B8Q: // FIXME
if(rgbaMask == 0xF || (internal.format == FORMAT_X8R8G8B8 && rgbaMask == 0x7))
{
- memfill(target, colorARGB, 4 * (x1 - x0));
+ memfill4(target, colorARGB, 4 * (x1 - x0));
}
else
{
@@ -2362,7 +2364,7 @@
case FORMAT_A8B8G8R8:
if(rgbaMask == 0xF || (internal.format == FORMAT_X8B8G8R8 && rgbaMask == 0x7))
{
- memfill(target, colorABGR, 4 * (x1 - x0));
+ memfill4(target, colorABGR, 4 * (x1 - x0));
}
else
{
@@ -2380,7 +2382,7 @@
case FORMAT_G8R8:
if((rgbaMask & 0x3) == 0x3)
{
- memfill(target, (int&)g8r8, 2 * (x1 - x0));
+ memfill4(target, (int&)g8r8, 2 * (x1 - x0));
}
else
{
@@ -2398,7 +2400,7 @@
case FORMAT_G16R16:
if((rgbaMask & 0x3) == 0x3)
{
- memfill(target, (int&)g16r16, 4 * (x1 - x0));
+ memfill4(target, (int&)g16r16, 4 * (x1 - x0));
}
else
{
@@ -2475,6 +2477,24 @@
if(rgbaMask & 0x8) for(int x = 0; x < width; x++) ((float*)target)[4 * x + 3] = a32f;
}
break;
+ case FORMAT_R5G6B5:
+ if((rgbaMask & 0x7) == 0x7)
+ {
+ memfill4(target, r5g6b5, 2 * (x1 - x0));
+ }
+ else
+ {
+ unsigned short rgbMask = (rgbaMask & 0x1 ? 0xF800 : 0) | (rgbaMask & 0x2 ? 0x07E0 : 0) | (rgbaMask & 0x3 ? 0x001F : 0);
+ unsigned short invMask = ~rgbMask;
+ unsigned short maskedColor = r5g6b5 & rgbMask;
+ unsigned short *target16 = (unsigned short*)target;
+
+ for(int x = 0; x < width; x++)
+ {
+ target16[x] = maskedColor | (target16[x] & invMask);
+ }
+ }
+ break;
default:
ASSERT(false);
}
@@ -2625,7 +2645,7 @@
{
for(int y = y0; y < y1; y++)
{
- memfill(target, (int&)depth, 4 * width);
+ memfill4(target, (int&)depth, 4 * width);
target += width2;
}
}
@@ -2685,7 +2705,7 @@
// qEnd:
// }
- memfill(&target[((x0 + 1) & ~1) * 2], (int&)depth, 8 * ((x1 & ~1) - ((x0 + 1) & ~1)));
+ memfill4(&target[((x0 + 1) & ~1) * 2], (int&)depth, 8 * ((x1 & ~1) - ((x0 + 1) & ~1)));
if((x1 & 1) != 0)
{
@@ -2745,7 +2765,7 @@
{
if(mask == 0xFF)
{
- memfill(target, fill, width);
+ memfill4(target, fill, width);
}
else
{
@@ -2781,7 +2801,7 @@
target[(x0 & ~1) * 2 + 3] = fill;
}
- memfill(&target[((x0 + 1) & ~1) * 2], fill, ((x1 + 1) & ~1) * 2 - ((x0 + 1) & ~1) * 2);
+ memfill4(&target[((x0 + 1) & ~1) * 2], fill, ((x1 + 1) & ~1) * 2 - ((x0 + 1) & ~1) * 2);
if((x1 & 1) != 0)
{
@@ -2834,7 +2854,7 @@
for(int y = 0; y < height; y++)
{
- memfill(row, c, width * buffer->bytes);
+ memfill4(row, c, width * buffer->bytes);
row += buffer->pitchB;
}