Make the debug messages more descriptive
Change-Id: I43f1675a1c6059cc86eaf84ac768242cfc80b88f
Reviewed-on: https://swiftshader-review.googlesource.com/3652
Tested-by: Greg Hartman <ghartman@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/Common/DebugAndroid.hpp b/src/Common/DebugAndroid.hpp
index 41dd3ba..504401e 100644
--- a/src/Common/DebugAndroid.hpp
+++ b/src/Common/DebugAndroid.hpp
@@ -57,8 +57,8 @@
} while(0)
#define UNREACHABLE(value) do { \
- ALOGE("badness: unreachable case reached: %s %s:%d. value: %d", \
- __FUNCTION__, __FILE__, __LINE__, value); \
+ ALOGE("badness: unreachable case reached: %s %s:%d. %s: %d", \
+ __FUNCTION__, __FILE__, __LINE__, #value, value); \
AndroidEnterDebugger(); \
} while(0)
diff --git a/src/OpenGL/common/debug.h b/src/OpenGL/common/debug.h
index 5035399..e6ee160 100644
--- a/src/OpenGL/common/debug.h
+++ b/src/OpenGL/common/debug.h
@@ -78,11 +78,11 @@
#undef UNREACHABLE
#if !defined(NDEBUG)
#define UNREACHABLE(value) do { \
- ERR("\t! Unreachable case reached: %s(%d). Value: %d\n", __FUNCTION__, __LINE__, value); \
+ ERR("\t! Unreachable case reached: %s(%d). %s: %d\n", __FUNCTION__, __LINE__, #value, value); \
assert(false); \
} while(0)
#else
- #define UNREACHABLE(value) ERR("\t! Unreachable reached: %s(%d). Value: %d\n", __FUNCTION__, __LINE__, value)
+ #define UNREACHABLE(value) ERR("\t! Unreachable reached: %s(%d). %s: %d\n", __FUNCTION__, __LINE__, #value, value)
#endif
#endif // __ANDROID__
diff --git a/src/OpenGL/compiler/debug.h b/src/OpenGL/compiler/debug.h
index c0c8152..1b4a69b 100644
--- a/src/OpenGL/compiler/debug.h
+++ b/src/OpenGL/compiler/debug.h
@@ -54,7 +54,7 @@
#undef UNREACHABLE
#define UNREACHABLE(value) do { \
- Trace("Unreachable reached: %s(%d). Value: %d\n", __FUNCTION__, __LINE__, value); \
+ Trace("Unreachable reached: %s(%d). %s: %d\n", __FUNCTION__, __LINE__, #value, value); \
assert(false); \
} while(0)