)]}'
{
  "id": "46719e18253d675dd8963a34733e138e3c635072",
  "repo": "SwiftShader",
  "revision": "5a4de4a84e0dbfe46097c0b510e1ff5caa2e9d61",
  "path": "src/OpenGL/libEGL/Config.h"
}
