)]}'
{
  "id": "ed22e0381e6ff48c1c85b8dfb211a2c983fc6aa8",
  "repo": "SwiftShader",
  "revision": "588d32cb3f172d1a6092c2b3c7e5a5c5d8b3b06e",
  "path": "src/OpenGL/compiler/preprocessor/numeric_lex.h"
}
