)]}'
{
  "id": "d1c21e31c1418e63f6be29e3653b31bcff244f9a",
  "repo": "SwiftShader",
  "revision": "54ac5e8249d7df0aa28f33fea1d5057176dc0b0f",
  "path": "src/OpenGL/libEGL/Config.h"
}
