)]}'
{
  "id": "4c35f6bd44c3c4cd481b3e5528da4e8f959f9546",
  "repo": "SwiftShader",
  "revision": "50dd2ce4e2e3fcd0c43f04dc8080b24c8f7ca493",
  "path": "src/OpenGL/libEGL/Config.cpp"
}
