Fix D3D8 build.
Change-Id: I879eb3c3d9093f769f88bd3a2dcc67f91bd6eb47
Reviewed-on: https://swiftshader-review.googlesource.com/15049
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/D3D8/Direct3DSurface8.hpp b/src/D3D8/Direct3DSurface8.hpp
index e07829d..5ccecf3 100644
--- a/src/D3D8/Direct3DSurface8.hpp
+++ b/src/D3D8/Direct3DSurface8.hpp
@@ -57,7 +57,7 @@
static int bytes(D3DFORMAT format);
private:
- static unsigned int memoryUsage(int width, int height, D3DFORMAT format); // FIXME: Surface::size
+ static unsigned int memoryUsage(int width, int height, D3DMULTISAMPLE_TYPE multiSample, D3DFORMAT format); // FIXME: Surface::size
// Creation parameters
Direct3DDevice8 *const device;