Added preprocessor definitions for the architecture details of the DLLs

Change-Id: I473d9f83cceb53247c407a5c7e30acd8346c6b40
Reviewed-on: https://swiftshader-review.googlesource.com/3033
Tested-by: Maxime Grégoire <mgregoire@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLES_CM/libGLES_CM.vcxproj b/src/OpenGL/libGLES_CM/libGLES_CM.vcxproj
index d3f5cad..d4bfb95 100644
--- a/src/OpenGL/libGLES_CM/libGLES_CM.vcxproj
+++ b/src/OpenGL/libGLES_CM/libGLES_CM.vcxproj
@@ -316,6 +316,9 @@
 mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\"

 copy "$(OutDir)libGLES_CM.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>

     </PostBuildEvent>

+    <ResourceCompile>

+      <PreprocessorDefinitions>WIN64</PreprocessorDefinitions>

+    </ResourceCompile>

   </ItemDefinitionGroup>

   <ItemGroup>

     <ClCompile Include="..\common\Image.cpp" />