)]}'
{
  "id": "b40fe97261024a7e12d4fc80fb17830dabdbe6c5",
  "repo": "SwiftShader",
  "revision": "4b8df2f5d4f9deed1171de2cdf95e1eb8f2e721a",
  "path": "src/OpenGL/libGL/HandleAllocator.h"
}
