)]}'
{
  "id": "9e78e8bc6714ede54f9421129166571f1939e0f8",
  "repo": "SwiftShader",
  "revision": "4b8df2f5d4f9deed1171de2cdf95e1eb8f2e721a",
  "path": "src/OpenGL/libEGL/Config.h"
}
