)]}'
{
  "id": "d173b51d66deb0bf4bfaa96d19c543c7198fac50",
  "repo": "SwiftShader",
  "revision": "4abf10d3510b233bd671481e3dc47fa83d6a7ad6",
  "path": "src/OpenGL/libEGL/Config.h"
}
