| // Copyright (c) 2019 Google LLC. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "test/val/val_code_generator.h" |
| |
| #include <sstream> |
| |
| namespace spvtools { |
| namespace val { |
| namespace { |
| |
| std::string GetDefaultShaderCapabilities() { |
| return R"( |
| OpCapability Shader |
| OpCapability Geometry |
| OpCapability Tessellation |
| OpCapability Float64 |
| OpCapability Int64 |
| OpCapability MultiViewport |
| OpCapability SampleRateShading |
| )"; |
| } |
| |
| std::string GetDefaultShaderTypes() { |
| return R"( |
| %void = OpTypeVoid |
| %func = OpTypeFunction %void |
| %bool = OpTypeBool |
| %f32 = OpTypeFloat 32 |
| %f64 = OpTypeFloat 64 |
| %i32 = OpTypeInt 32 1 |
| %i64 = OpTypeInt 64 1 |
| %u32 = OpTypeInt 32 0 |
| %u64 = OpTypeInt 64 0 |
| %f32vec2 = OpTypeVector %f32 2 |
| %f32vec3 = OpTypeVector %f32 3 |
| %f32vec4 = OpTypeVector %f32 4 |
| %f64vec2 = OpTypeVector %f64 2 |
| %f64vec3 = OpTypeVector %f64 3 |
| %f64vec4 = OpTypeVector %f64 4 |
| %u32vec2 = OpTypeVector %u32 2 |
| %u32vec3 = OpTypeVector %u32 3 |
| %u64vec3 = OpTypeVector %u64 3 |
| %u32vec4 = OpTypeVector %u32 4 |
| %u64vec2 = OpTypeVector %u64 2 |
| |
| %f32_0 = OpConstant %f32 0 |
| %f32_1 = OpConstant %f32 1 |
| %f32_2 = OpConstant %f32 2 |
| %f32_3 = OpConstant %f32 3 |
| %f32_4 = OpConstant %f32 4 |
| %f32_h = OpConstant %f32 0.5 |
| %f32vec2_01 = OpConstantComposite %f32vec2 %f32_0 %f32_1 |
| %f32vec2_12 = OpConstantComposite %f32vec2 %f32_1 %f32_2 |
| %f32vec3_012 = OpConstantComposite %f32vec3 %f32_0 %f32_1 %f32_2 |
| %f32vec3_123 = OpConstantComposite %f32vec3 %f32_1 %f32_2 %f32_3 |
| %f32vec4_0123 = OpConstantComposite %f32vec4 %f32_0 %f32_1 %f32_2 %f32_3 |
| %f32vec4_1234 = OpConstantComposite %f32vec4 %f32_1 %f32_2 %f32_3 %f32_4 |
| |
| %f64_0 = OpConstant %f64 0 |
| %f64_1 = OpConstant %f64 1 |
| %f64_2 = OpConstant %f64 2 |
| %f64_3 = OpConstant %f64 3 |
| %f64vec2_01 = OpConstantComposite %f64vec2 %f64_0 %f64_1 |
| %f64vec3_012 = OpConstantComposite %f64vec3 %f64_0 %f64_1 %f64_2 |
| %f64vec4_0123 = OpConstantComposite %f64vec4 %f64_0 %f64_1 %f64_2 %f64_3 |
| |
| %u32_0 = OpConstant %u32 0 |
| %u32_1 = OpConstant %u32 1 |
| %u32_2 = OpConstant %u32 2 |
| %u32_3 = OpConstant %u32 3 |
| %u32_4 = OpConstant %u32 4 |
| |
| %u64_0 = OpConstant %u64 0 |
| %u64_1 = OpConstant %u64 1 |
| %u64_2 = OpConstant %u64 2 |
| %u64_3 = OpConstant %u64 3 |
| |
| %u32vec2_01 = OpConstantComposite %u32vec2 %u32_0 %u32_1 |
| %u32vec2_12 = OpConstantComposite %u32vec2 %u32_1 %u32_2 |
| %u32vec4_0123 = OpConstantComposite %u32vec4 %u32_0 %u32_1 %u32_2 %u32_3 |
| %u64vec2_01 = OpConstantComposite %u64vec2 %u64_0 %u64_1 |
| |
| %u32arr2 = OpTypeArray %u32 %u32_2 |
| %u32arr3 = OpTypeArray %u32 %u32_3 |
| %u32arr4 = OpTypeArray %u32 %u32_4 |
| %u64arr2 = OpTypeArray %u64 %u32_2 |
| %u64arr3 = OpTypeArray %u64 %u32_3 |
| %u64arr4 = OpTypeArray %u64 %u32_4 |
| %f32arr2 = OpTypeArray %f32 %u32_2 |
| %f32arr3 = OpTypeArray %f32 %u32_3 |
| %f32arr4 = OpTypeArray %f32 %u32_4 |
| %f64arr2 = OpTypeArray %f64 %u32_2 |
| %f64arr3 = OpTypeArray %f64 %u32_3 |
| %f64arr4 = OpTypeArray %f64 %u32_4 |
| |
| %f32vec3arr3 = OpTypeArray %f32vec3 %u32_3 |
| %f32vec4arr3 = OpTypeArray %f32vec4 %u32_3 |
| %f64vec4arr3 = OpTypeArray %f64vec4 %u32_3 |
| |
| %f32mat22 = OpTypeMatrix %f32vec2 2 |
| %f32mat23 = OpTypeMatrix %f32vec2 3 |
| %f32mat32 = OpTypeMatrix %f32vec3 2 |
| %f32mat33 = OpTypeMatrix %f32vec3 3 |
| %f64mat22 = OpTypeMatrix %f64vec2 2 |
| %f32mat34 = OpTypeMatrix %f32vec3 4 |
| %f32mat43 = OpTypeMatrix %f32vec4 3 |
| %f32mat44 = OpTypeMatrix %f32vec4 4 |
| )"; |
| } |
| |
| } // namespace |
| |
| CodeGenerator CodeGenerator::GetDefaultShaderCodeGenerator() { |
| CodeGenerator generator; |
| generator.capabilities_ = GetDefaultShaderCapabilities(); |
| generator.memory_model_ = "OpMemoryModel Logical GLSL450\n"; |
| generator.types_ = GetDefaultShaderTypes(); |
| return generator; |
| } |
| |
| std::string CodeGenerator::Build() const { |
| std::ostringstream ss; |
| |
| ss << capabilities_; |
| ss << extensions_; |
| ss << memory_model_; |
| |
| for (const EntryPoint& entry_point : entry_points_) { |
| ss << "OpEntryPoint " << entry_point.execution_model << " %" |
| << entry_point.name << " \"" << entry_point.name << "\" " |
| << entry_point.interfaces << "\n"; |
| } |
| |
| for (const EntryPoint& entry_point : entry_points_) { |
| ss << entry_point.execution_modes << "\n"; |
| } |
| |
| ss << before_types_; |
| ss << types_; |
| ss << after_types_; |
| |
| for (const EntryPoint& entry_point : entry_points_) { |
| ss << "\n"; |
| ss << "%" << entry_point.name << " = OpFunction %void None %func\n"; |
| ss << "%" << entry_point.name << "_entry = OpLabel\n"; |
| ss << entry_point.body; |
| ss << "\nOpReturn\nOpFunctionEnd\n"; |
| } |
| |
| ss << add_at_the_end_; |
| |
| return ss.str(); |
| } |
| |
| } // namespace val |
| } // namespace spvtools |