| // Copyright (c) 2018 The Khronos Group Inc. |
| // Copyright (c) 2018 Valve Corporation |
| // Copyright (c) 2018 LunarG Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef LIBSPIRV_OPT_INSTRUMENT_PASS_H_ |
| #define LIBSPIRV_OPT_INSTRUMENT_PASS_H_ |
| |
| #include <list> |
| #include <memory> |
| #include <vector> |
| |
| #include "source/opt/ir_builder.h" |
| #include "source/opt/pass.h" |
| #include "spirv-tools/instrument.hpp" |
| |
| // This is a base class to assist in the creation of passes which instrument |
| // shader modules. More specifically, passes which replace instructions with a |
| // larger and more capable set of instructions. Commonly, these new |
| // instructions will add testing of operands and execute different |
| // instructions depending on the outcome, including outputting of debug |
| // information into a buffer created especially for that purpose. |
| // |
| // This class contains helper functions to create an InstProcessFunction, |
| // which is the heart of any derived class implementing a specific |
| // instrumentation pass. It takes an instruction as an argument, decides |
| // if it should be instrumented, and generates code to replace it. This class |
| // also supplies function InstProcessEntryPointCallTree which applies the |
| // InstProcessFunction to every reachable instruction in a module and replaces |
| // the instruction with new instructions if generated. |
| // |
| // Chief among the helper functions are output code generation functions, |
| // used to generate code in the shader which writes data to output buffers |
| // associated with that validation. Currently one such function, |
| // GenDebugStreamWrite, exists. Other such functions may be added in the |
| // future. Each is accompanied by documentation describing the format of |
| // its output buffer. |
| // |
| // A validation pass may read or write multiple buffers. All such buffers |
| // are located in a single debug descriptor set whose index is passed at the |
| // creation of the instrumentation pass. The bindings of the buffers used by |
| // a validation pass are permanently assigned and fixed and documented by |
| // the kDebugOutput* static consts. |
| |
| namespace spvtools { |
| namespace opt { |
| |
| class InstrumentPass : public Pass { |
| using cbb_ptr = const BasicBlock*; |
| |
| public: |
| using InstProcessFunction = |
| std::function<void(BasicBlock::iterator, UptrVectorIterator<BasicBlock>, |
| uint32_t, std::vector<std::unique_ptr<BasicBlock>>*)>; |
| |
| ~InstrumentPass() override = default; |
| |
| IRContext::Analysis GetPreservedAnalyses() override { |
| return IRContext::kAnalysisDefUse | IRContext::kAnalysisDecorations | |
| IRContext::kAnalysisCombinators | IRContext::kAnalysisNameMap | |
| IRContext::kAnalysisBuiltinVarId | IRContext::kAnalysisConstants; |
| } |
| |
| protected: |
| // Create instrumentation pass for |validation_id| which utilizes descriptor |
| // set |desc_set| for debug input and output buffers and writes |shader_id| |
| // into debug output records. |opt_direct_reads| indicates that the pass |
| // will see direct input buffer reads and should prepare to optimize them. |
| InstrumentPass(uint32_t desc_set, uint32_t shader_id, bool opt_direct_reads, |
| bool use_stage_info) |
| : Pass(), |
| desc_set_(desc_set), |
| shader_id_(shader_id), |
| opt_direct_reads_(opt_direct_reads), |
| use_stage_info_(use_stage_info) {} |
| |
| // Initialize state for instrumentation of module. |
| void InitializeInstrument(); |
| |
| // Call |pfn| on all instructions in all functions in the call tree of the |
| // entry points in |module|. If code is generated for an instruction, replace |
| // the instruction's block with the new blocks that are generated. Continue |
| // processing at the top of the last new block. |
| bool InstProcessEntryPointCallTree(InstProcessFunction& pfn); |
| |
| // Move all code in |ref_block_itr| preceding the instruction |ref_inst_itr| |
| // to be instrumented into block |new_blk_ptr|. |
| void MovePreludeCode(BasicBlock::iterator ref_inst_itr, |
| UptrVectorIterator<BasicBlock> ref_block_itr, |
| std::unique_ptr<BasicBlock>* new_blk_ptr); |
| |
| // Move all code in |ref_block_itr| succeeding the instruction |ref_inst_itr| |
| // to be instrumented into block |new_blk_ptr|. |
| void MovePostludeCode(UptrVectorIterator<BasicBlock> ref_block_itr, |
| BasicBlock* new_blk_ptr); |
| |
| // Return true if all instructions in |ids| are constants or spec constants. |
| bool AllConstant(const std::vector<uint32_t>& ids); |
| |
| uint32_t GenReadFunctionCall(uint32_t return_id, uint32_t func_id, |
| const std::vector<uint32_t>& args, |
| InstructionBuilder* builder); |
| |
| // Generate code to convert integer |value_id| to 32bit, if needed. Return |
| // an id to the 32bit equivalent. |
| uint32_t Gen32BitCvtCode(uint32_t value_id, InstructionBuilder* builder); |
| |
| // Generate code to cast integer |value_id| to 32bit unsigned, if needed. |
| // Return an id to the Uint equivalent. |
| uint32_t GenUintCastCode(uint32_t value_id, InstructionBuilder* builder); |
| |
| std::unique_ptr<Function> StartFunction( |
| uint32_t func_id, const analysis::Type* return_type, |
| const std::vector<const analysis::Type*>& param_types); |
| |
| std::vector<uint32_t> AddParameters( |
| Function& func, const std::vector<const analysis::Type*>& param_types); |
| |
| std::unique_ptr<Instruction> EndFunction(); |
| |
| // Return new label. |
| std::unique_ptr<Instruction> NewLabel(uint32_t label_id); |
| |
| // Set the name function parameter or local variable |
| std::unique_ptr<Instruction> NewName(uint32_t id, |
| const std::string& name_str); |
| |
| // Return id for 32-bit unsigned type |
| uint32_t GetUintId(); |
| |
| // Return id for 64-bit unsigned type |
| uint32_t GetUint64Id(); |
| |
| // Return id for 8-bit unsigned type |
| uint32_t GetUint8Id(); |
| |
| // Return id for 32-bit unsigned type |
| uint32_t GetBoolId(); |
| |
| // Return id for void type |
| uint32_t GetVoidId(); |
| |
| // Get registered type structures |
| analysis::Integer* GetInteger(uint32_t width, bool is_signed); |
| analysis::Struct* GetStruct(const std::vector<const analysis::Type*>& fields); |
| analysis::RuntimeArray* GetRuntimeArray(const analysis::Type* element); |
| analysis::Array* GetArray(const analysis::Type* element, uint32_t size); |
| analysis::Function* GetFunction( |
| const analysis::Type* return_val, |
| const std::vector<const analysis::Type*>& args); |
| |
| // Return pointer to type for runtime array of uint |
| analysis::RuntimeArray* GetUintXRuntimeArrayType( |
| uint32_t width, analysis::RuntimeArray** rarr_ty); |
| |
| // Return pointer to type for runtime array of uint |
| analysis::RuntimeArray* GetUintRuntimeArrayType(uint32_t width); |
| |
| // Add storage buffer extension if needed |
| void AddStorageBufferExt(); |
| |
| // Return id for 32-bit float type |
| uint32_t GetFloatId(); |
| |
| // Return id for v4float type |
| uint32_t GetVec4FloatId(); |
| |
| // Return id for uint vector type of |length| |
| uint32_t GetVecUintId(uint32_t length); |
| |
| // Return id for v4uint type |
| uint32_t GetVec4UintId(); |
| |
| // Return id for v3uint type |
| uint32_t GetVec3UintId(); |
| |
| // Split block |block_itr| into two new blocks where the second block |
| // contains |inst_itr| and place in |new_blocks|. |
| void SplitBlock(BasicBlock::iterator inst_itr, |
| UptrVectorIterator<BasicBlock> block_itr, |
| std::vector<std::unique_ptr<BasicBlock>>* new_blocks); |
| |
| // Apply instrumentation function |pfn| to every instruction in |func|. |
| // If code is generated for an instruction, replace the instruction's |
| // block with the new blocks that are generated. Continue processing at the |
| // top of the last new block. |
| virtual bool InstrumentFunction(Function* func, uint32_t stage_idx, |
| InstProcessFunction& pfn); |
| |
| // Call |pfn| on all functions in the call tree of the function |
| // ids in |roots|. |
| bool InstProcessCallTreeFromRoots(InstProcessFunction& pfn, |
| std::queue<uint32_t>* roots, |
| uint32_t stage_idx); |
| |
| // Generate instructions into |builder| which will load |var_id| and return |
| // its result id. |
| uint32_t GenVarLoad(uint32_t var_id, InstructionBuilder* builder); |
| |
| uint32_t GenStageInfo(uint32_t stage_idx, InstructionBuilder* builder); |
| |
| // Return true if instruction must be in the same block that its result |
| // is used. |
| bool IsSameBlockOp(const Instruction* inst) const; |
| |
| // Clone operands which must be in same block as consumer instructions. |
| // Look in same_blk_pre for instructions that need cloning. Look in |
| // same_blk_post for instructions already cloned. Add cloned instruction |
| // to same_blk_post. |
| void CloneSameBlockOps( |
| std::unique_ptr<Instruction>* inst, |
| std::unordered_map<uint32_t, uint32_t>* same_blk_post, |
| std::unordered_map<uint32_t, Instruction*>* same_blk_pre, |
| BasicBlock* block_ptr); |
| |
| // Update phis in succeeding blocks to point to new last block |
| void UpdateSucceedingPhis( |
| std::vector<std::unique_ptr<BasicBlock>>& new_blocks); |
| |
| // Debug descriptor set index |
| uint32_t desc_set_; |
| |
| // Shader module ID written into output record |
| uint32_t shader_id_; |
| |
| // Map from function id to function pointer. |
| std::unordered_map<uint32_t, Function*> id2function_; |
| |
| // Map from block's label id to block. TODO(dnovillo): This is superfluous wrt |
| // CFG. It has functionality not present in CFG. Consolidate. |
| std::unordered_map<uint32_t, BasicBlock*> id2block_; |
| |
| // Map from instruction's unique id to offset in original file. |
| std::unordered_map<uint32_t, uint32_t> uid2offset_; |
| |
| // id for debug output function |
| std::unordered_map<uint32_t, uint32_t> param2output_func_id_; |
| |
| // ids for debug input functions |
| std::unordered_map<uint32_t, uint32_t> param2input_func_id_; |
| |
| // id for 32-bit float type |
| uint32_t float_id_{0}; |
| |
| // id for v4float type |
| uint32_t v4float_id_{0}; |
| |
| // id for v4uint type |
| uint32_t v4uint_id_{0}; |
| |
| // id for v3uint type |
| uint32_t v3uint_id_{0}; |
| |
| // id for 32-bit unsigned type |
| uint32_t uint_id_{0}; |
| |
| // id for 64-bit unsigned type |
| uint32_t uint64_id_{0}; |
| |
| // id for 8-bit unsigned type |
| uint32_t uint8_id_{0}; |
| |
| // id for bool type |
| uint32_t bool_id_{0}; |
| |
| // id for void type |
| uint32_t void_id_{0}; |
| |
| // boolean to remember storage buffer extension |
| bool storage_buffer_ext_defined_{false}; |
| |
| // runtime array of uint type |
| analysis::RuntimeArray* uint64_rarr_ty_{nullptr}; |
| |
| // runtime array of uint type |
| analysis::RuntimeArray* uint32_rarr_ty_{nullptr}; |
| |
| // Pre-instrumentation same-block insts |
| std::unordered_map<uint32_t, Instruction*> same_block_pre_; |
| |
| // Post-instrumentation same-block op ids |
| std::unordered_map<uint32_t, uint32_t> same_block_post_; |
| |
| // Map function calls to result id. Clear for every function. |
| // This is for debug input reads with constant arguments that |
| // have been generated into the first block of the function. |
| // This mechanism is used to avoid multiple identical debug |
| // input buffer reads. |
| struct vector_hash_ { |
| std::size_t operator()(const std::vector<uint32_t>& v) const { |
| std::size_t hash = v.size(); |
| for (auto& u : v) { |
| hash ^= u + 0x9e3779b9 + (hash << 11) + (hash >> 21); |
| } |
| return hash; |
| } |
| }; |
| std::unordered_map<std::vector<uint32_t>, uint32_t, vector_hash_> call2id_; |
| |
| // Function currently being instrumented |
| Function* curr_func_{nullptr}; |
| |
| // Optimize direct debug input buffer reads. Specifically, move all such |
| // reads with constant args to first block and reuse them. |
| const bool opt_direct_reads_; |
| |
| // Set true if the instrumentation needs to know the current stage. |
| // Note that this does not work with multi-stage modules. |
| const bool use_stage_info_; |
| }; |
| |
| } // namespace opt |
| } // namespace spvtools |
| |
| #endif // LIBSPIRV_OPT_INSTRUMENT_PASS_H_ |