Fix initialization order warnings.
Bug 15387371
Change-Id: I01da3db7d6bb795c46153dbc12fd41478f4b6416
Reviewed-on: https://swiftshader-review.googlesource.com/4493
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/Renderer/Renderer.cpp b/src/Renderer/Renderer.cpp
index 49e856e..3d3d4dc 100644
--- a/src/Renderer/Renderer.cpp
+++ b/src/Renderer/Renderer.cpp
@@ -99,7 +99,7 @@
deallocate(data);
}
- Renderer::Renderer(Context *context, Conventions conventions, bool exactColorRounding) : context(context), VertexProcessor(context), PixelProcessor(context), SetupProcessor(context), viewport()
+ Renderer::Renderer(Context *context, Conventions conventions, bool exactColorRounding) : VertexProcessor(context), PixelProcessor(context), SetupProcessor(context), context(context), viewport()
{
sw::halfIntegerCoordinates = conventions.halfIntegerCoordinates;
sw::symmetricNormalizedDepth = conventions.symmetricNormalizedDepth;