)]}'
{
  "id": "04df5b1c9070f4b0216df20ce5103cda71c7bc07",
  "repo": "SwiftShader",
  "revision": "45be1bc3c5376d3d8983be2c5a9a51643d78acfd",
  "path": "src/OpenGL/compiler/Pragma.h"
}
