blob: 5fa5427f172c7072f498126bf489c695800162b8 [file] [log] [blame]
#version 300 es
#define VERTEX_ARRAY 0
#define TEXCOORD_ARRAY 1
layout (location = VERTEX_ARRAY) in highp vec4 inVertex;
layout (location = TEXCOORD_ARRAY) in mediump vec2 inTexCoord;
out mediump vec2 texCoords;
void main()
{
gl_Position = inVertex;
texCoords = inTexCoord;
}