)]}'
{
  "commit": "3ea9295f5b2f4a1dfa022d58dc53299e02fbbea1",
  "tree": "bbe059f6294e8d3a771ac65b40fb226d75064e55",
  "parents": [
    "2f48bcb9e33ea178fd16527c6ce603cda6c6e236"
  ],
  "author": {
    "name": "Alexis Hetu",
    "email": "sugoi@google.com",
    "time": "Tue Dec 06 16:56:04 2016 -0500"
  },
  "committer": {
    "name": "Alexis Hétu",
    "email": "sugoi@google.com",
    "time": "Wed Dec 07 15:48:31 2016 +0000"
  },
  "message": "Build fix\n\nA few things needed to be fixed:\n- Removed unused local variables in Sampler.cpp\n- Local tests showed that newly added files for ubsan build fix\n  broke Mac and Windows builds. Moved files to Linux non debug\n  only to fix the issue on all platforms.\n\nChange-Id: I4d6d0d162603fdf36c581e84e177e6d042bf2d6e\nReviewed-on: https://swiftshader-review.googlesource.com/8268\nTested-by: Alexis Hétu \u003csugoi@google.com\u003e\nReviewed-by: Alexis Hétu \u003csugoi@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "84025bdf6bebec26d51972b0a383ed78214c7dbe",
      "old_mode": 33188,
      "old_path": "src/OpenGL/libEGL/BUILD.gn",
      "new_id": "42c77f8408c1d0f18a35f6072d0de074480ea8b9",
      "new_mode": 33188,
      "new_path": "src/OpenGL/libEGL/BUILD.gn"
    },
    {
      "type": "modify",
      "old_id": "93b3731b4960e330a25a1a22d07347647ffd0e1c",
      "old_mode": 33188,
      "old_path": "src/Renderer/Sampler.cpp",
      "new_id": "e83f29f0f225dfc55c4b99435d518f9c5dcc2fa3",
      "new_mode": 33188,
      "new_path": "src/Renderer/Sampler.cpp"
    }
  ]
}
