)]}'
{
  "id": "e857b03f680d9fb2425c3285be33819770f62c83",
  "repo": "SwiftShader",
  "revision": "3ea9295f5b2f4a1dfa022d58dc53299e02fbbea1",
  "path": "src/OpenGL/libGL/ResourceManager.h"
}
