Add the libGLES_CM project to the solution and fix up file references.
BUG=18110152
Change-Id: Icf8a3351ed36090f1c7101a09d44f5e6aa2991ed
Reviewed-on: https://swiftshader-review.googlesource.com/1232
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/GLES2/libGLES_CM/libGLES_CM.vcxproj b/src/GLES2/libGLES_CM/libGLES_CM.vcxproj
index c833496..49c5386 100644
--- a/src/GLES2/libGLES_CM/libGLES_CM.vcxproj
+++ b/src/GLES2/libGLES_CM/libGLES_CM.vcxproj
@@ -15,8 +15,8 @@
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
- <ProjectGuid>{B5871A7A-968C-42E3-A33B-981E6F448E78}</ProjectGuid>
- <RootNamespace>libGLESv2</RootNamespace>
+ <ProjectGuid>{235B1D85-E6B6-45E2-BA5D-5C60396428FF}</ProjectGuid>
+ <RootNamespace>libGLES_CM</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@@ -72,7 +72,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(SolutionDir);$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBGLES_CM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@@ -84,14 +84,14 @@
</ClCompile>
<Link>
<AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile>
+ <ModuleDefinitionFile>libGLES_CM.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\"
-copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\"</Command>
+copy "$(OutDir)libGLES_CM.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -99,7 +99,7 @@
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGLES_CM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
@@ -115,7 +115,7 @@
<Link>
<AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
- <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile>
+ <ModuleDefinitionFile>libGLES_CM.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@@ -124,7 +124,7 @@
</Link>
<PostBuildEvent>
<Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\"
-copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\"</Command>
+copy "$(OutDir)libGLES_CM.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
@@ -132,7 +132,7 @@
<Optimization>Full</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<AdditionalIncludeDirectories>$(ProjectDir)/..; $(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGLES_CM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
@@ -147,7 +147,7 @@
<Link>
<AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
- <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile>
+ <ModuleDefinitionFile>libGLES_CM.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@@ -156,7 +156,7 @@
</Link>
<PostBuildEvent>
<Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\"
-copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\"</Command>
+copy "$(OutDir)libGLES_CM.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
@@ -169,7 +169,7 @@
<ClCompile Include="HandleAllocator.cpp" />
<ClCompile Include="Image.cpp" />
<ClCompile Include="IndexDataManager.cpp" />
- <ClCompile Include="libGLESv2.cpp" />
+ <ClCompile Include="libGLES_CM.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="Program.cpp" />
<ClCompile Include="Query.cpp" />
@@ -208,10 +208,10 @@
<ClInclude Include="VertexDataManager.h" />
</ItemGroup>
<ItemGroup>
- <None Include="libGLESv2.def" />
+ <None Include="libGLES_CM.def" />
</ItemGroup>
<ItemGroup>
- <ResourceCompile Include="libGLESv2.rc" />
+ <ResourceCompile Include="libGLES_CM.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\SwiftShader\SwiftShader.vcxproj">
@@ -222,9 +222,6 @@
<LinkLibraryDependencies>true</LinkLibraryDependencies>
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
</ProjectReference>
- <ProjectReference Include="..\compiler\Compiler.vcxproj">
- <Project>{5b3a6db8-1e7e-40d7-92b9-da8aae619fad}</Project>
- </ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
diff --git a/src/GLES2/libGLES_CM/libGLES_CM.vcxproj.filters b/src/GLES2/libGLES_CM/libGLES_CM.vcxproj.filters
index 91125de..2705cd7 100644
--- a/src/GLES2/libGLES_CM/libGLES_CM.vcxproj.filters
+++ b/src/GLES2/libGLES_CM/libGLES_CM.vcxproj.filters
@@ -32,9 +32,6 @@
<ClCompile Include="IndexDataManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="libGLESv2.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -71,6 +68,9 @@
<ClCompile Include="Query.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="libGLES_CM.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Buffer.h">
@@ -147,9 +147,9 @@
</ClInclude>
</ItemGroup>
<ItemGroup>
- <ResourceCompile Include="libGLESv2.rc" />
+ <ResourceCompile Include="libGLES_CM.rc" />
</ItemGroup>
<ItemGroup>
- <None Include="libGLESv2.def" />
+ <None Include="libGLES_CM.def" />
</ItemGroup>
</Project>
\ No newline at end of file
diff --git a/src/SwiftShader.sln b/src/SwiftShader.sln
index 3371b25..050096a 100644
--- a/src/SwiftShader.sln
+++ b/src/SwiftShader.sln
@@ -225,6 +225,8 @@
{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6} = {E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}
EndProjectSection
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGLES_CM", "GLES2\libGLES_CM\libGLES_CM.vcxproj", "{235B1D85-E6B6-45E2-BA5D-5C60396428FF}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@@ -595,6 +597,15 @@
{04FC5430-3F1B-42A2-A18A-D8BB7E5B2733}.Release|Win32.Build.0 = Release|Win32
{04FC5430-3F1B-42A2-A18A-D8BB7E5B2733}.Release|x64.ActiveCfg = Release|x64
{04FC5430-3F1B-42A2-A18A-D8BB7E5B2733}.Release|x64.Build.0 = Release|x64
+ {235B1D85-E6B6-45E2-BA5D-5C60396428FF}.Debug|Win32.ActiveCfg = Debug|Win32
+ {235B1D85-E6B6-45E2-BA5D-5C60396428FF}.Debug|Win32.Build.0 = Debug|Win32
+ {235B1D85-E6B6-45E2-BA5D-5C60396428FF}.Debug|x64.ActiveCfg = Debug|Win32
+ {235B1D85-E6B6-45E2-BA5D-5C60396428FF}.Profile|Win32.ActiveCfg = Profile|Win32
+ {235B1D85-E6B6-45E2-BA5D-5C60396428FF}.Profile|Win32.Build.0 = Profile|Win32
+ {235B1D85-E6B6-45E2-BA5D-5C60396428FF}.Profile|x64.ActiveCfg = Profile|Win32
+ {235B1D85-E6B6-45E2-BA5D-5C60396428FF}.Release|Win32.ActiveCfg = Release|Win32
+ {235B1D85-E6B6-45E2-BA5D-5C60396428FF}.Release|Win32.Build.0 = Release|Win32
+ {235B1D85-E6B6-45E2-BA5D-5C60396428FF}.Release|x64.ActiveCfg = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -625,6 +636,7 @@
{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6} = {D33114D7-E582-4D61-B27D-FAB0297C43FF}
{5B3A6DB8-1E7E-40D7-92B9-DA8AAE619FAD} = {D33114D7-E582-4D61-B27D-FAB0297C43FF}
{92940255-AB4B-42FB-A2C4-0FAB19C3C48A} = {D33114D7-E582-4D61-B27D-FAB0297C43FF}
+ {235B1D85-E6B6-45E2-BA5D-5C60396428FF} = {D33114D7-E582-4D61-B27D-FAB0297C43FF}
{9DAFEE32-19F6-4410-AA09-2B564FB86F62} = {ED25C308-5BDB-43A7-BED6-C2C059FC2D7D}
{9CF4408B-9B08-481F-95DA-3DF0846DABE4} = {ED25C308-5BDB-43A7-BED6-C2C059FC2D7D}
{09ABE661-9BC0-4152-A820-1FB0522CAC01} = {ED25C308-5BDB-43A7-BED6-C2C059FC2D7D}