)]}'
{
  "id": "04df5b1c9070f4b0216df20ce5103cda71c7bc07",
  "repo": "SwiftShader",
  "revision": "3a2dfcbef3b6f5bf7ed0588dfe6eeb4fd7bd8d7b",
  "path": "src/OpenGL/compiler/Pragma.h"
}
