)]}'
{
  "id": "7db672a53100d8be28547096064c830d870893fb",
  "repo": "SwiftShader",
  "revision": "3779153de6ae62d4772334c4cd36c5ec189691cc",
  "path": "src/OpenGL ES 2.0/libGLESv2/HandleAllocator.cpp"
}
