)]}'
{
  "id": "92a6874eb7be7cb0e7ffccd59eadbc0b547848c3",
  "repo": "SwiftShader",
  "revision": "3779153de6ae62d4772334c4cd36c5ec189691cc",
  "path": "src/OpenGL ES 2.0/compiler/QualifierAlive.cpp"
}
