Allow the Blitter to clear and blit vk::Image objects directly
The sw::Surface object was the intermediate representation of an
image used between the vk::Image and the Blitter. This cl removes
the need for an intermediate representation by having the Blitter
use the vk::Image directly.
There should be no regression for the clear and blit tests.
Bug b/126883332
Change-Id: Icbc15470e3ad112ed78f4f62d6d82c66e3e37a20
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/25928
Tested-by: Alexis Hétu <sugoi@google.com>
Presubmit-Ready: Alexis Hétu <sugoi@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
diff --git a/src/Device/Blitter.cpp b/src/Device/Blitter.cpp
index b86e4f9..4e42bd3 100644
--- a/src/Device/Blitter.cpp
+++ b/src/Device/Blitter.cpp
@@ -18,6 +18,7 @@
#include "Reactor/Reactor.hpp"
#include "System/Memory.hpp"
#include "Vulkan/VkDebug.hpp"
+#include "Vulkan/VkImage.hpp"
namespace sw
{
@@ -44,6 +45,203 @@
delete color;
}
+ void Blitter::clear(void *pixel, VkFormat format, vk::Image *dest, const VkImageSubresourceRange& subresourceRange, const VkRect2D* renderArea)
+ {
+ VkImageAspectFlagBits aspect = static_cast<VkImageAspectFlagBits>(subresourceRange.aspectMask);
+ if(dest->getFormat(aspect) == VK_FORMAT_UNDEFINED)
+ {
+ return;
+ }
+
+ if(fastClear(pixel, format, dest, subresourceRange, renderArea))
+ {
+ return;
+ }
+
+ State state(format, dest->getFormat(aspect), dest->getSampleCountFlagBits(), { 0xF });
+ Routine *blitRoutine = getRoutine(state);
+ if(!blitRoutine)
+ {
+ return;
+ }
+
+ void(*blitFunction)(const BlitData *data) = (void(*)(const BlitData*))blitRoutine->getEntry();
+
+ VkImageSubresourceLayers subresLayers =
+ {
+ subresourceRange.aspectMask,
+ subresourceRange.baseMipLevel,
+ subresourceRange.baseArrayLayer,
+ 1
+ };
+
+ uint32_t lastMipLevel = dest->getLastMipLevel(subresourceRange);
+ uint32_t lastLayer = dest->getLastLayerIndex(subresourceRange);
+
+ VkRect2D area = { { 0, 0 }, { 0, 0 } };
+ if(renderArea)
+ {
+ ASSERT(subresourceRange.levelCount == 1);
+ area = *renderArea;
+ }
+
+ for(; subresLayers.mipLevel <= lastMipLevel; subresLayers.mipLevel++)
+ {
+ VkExtent3D extent = dest->getMipLevelExtent(subresLayers.mipLevel);
+ if(!renderArea)
+ {
+ area.extent.width = extent.width;
+ area.extent.height = extent.height;
+ }
+
+ BlitData data =
+ {
+ pixel, nullptr, // source, dest
+
+ sw::Surface::bytes(format), // sPitchB
+ dest->rowPitchBytes(aspect, subresLayers.mipLevel), // dPitchB
+ dest->slicePitchBytes(aspect, subresLayers.mipLevel), // dSliceB
+
+ 0.5f, 0.5f, 0.0f, 0.0f, // x0, y0, w, h
+
+ area.offset.y, static_cast<int>(area.offset.y + area.extent.height), // y0d, y1d
+ area.offset.x, static_cast<int>(area.offset.x + area.extent.width), // x0d, x1d
+
+ 0, 0, // sWidth, sHeight
+ };
+
+ for(subresLayers.baseArrayLayer = subresourceRange.baseArrayLayer; subresLayers.baseArrayLayer <= lastLayer; subresLayers.baseArrayLayer++)
+ {
+ for(uint32_t depth = 0; depth < extent.depth; depth++)
+ {
+ data.dest = dest->getTexelPointer({ 0, 0, static_cast<int32_t>(depth) }, subresLayers);
+
+ blitFunction(&data);
+ }
+ }
+ }
+ }
+
+ bool Blitter::fastClear(void *pixel, VkFormat format, vk::Image *dest, const VkImageSubresourceRange& subresourceRange, const VkRect2D* renderArea)
+ {
+ if(format != VK_FORMAT_R32G32B32A32_SFLOAT)
+ {
+ return false;
+ }
+
+ float *color = (float*)pixel;
+ float r = color[0];
+ float g = color[1];
+ float b = color[2];
+ float a = color[3];
+
+ uint32_t packed;
+
+ VkImageAspectFlagBits aspect = static_cast<VkImageAspectFlagBits>(subresourceRange.aspectMask);
+ switch(dest->getFormat(aspect))
+ {
+ case VK_FORMAT_R5G6B5_UNORM_PACK16:
+ packed = ((uint16_t)(31 * b + 0.5f) << 0) |
+ ((uint16_t)(63 * g + 0.5f) << 5) |
+ ((uint16_t)(31 * r + 0.5f) << 11);
+ break;
+ case VK_FORMAT_B5G6R5_UNORM_PACK16:
+ packed = ((uint16_t)(31 * r + 0.5f) << 0) |
+ ((uint16_t)(63 * g + 0.5f) << 5) |
+ ((uint16_t)(31 * b + 0.5f) << 11);
+ break;
+ case VK_FORMAT_A8B8G8R8_UINT_PACK32:
+ case VK_FORMAT_A8B8G8R8_UNORM_PACK32:
+ case VK_FORMAT_R8G8B8A8_UNORM:
+ packed = ((uint32_t)(255 * a + 0.5f) << 24) |
+ ((uint32_t)(255 * b + 0.5f) << 16) |
+ ((uint32_t)(255 * g + 0.5f) << 8) |
+ ((uint32_t)(255 * r + 0.5f) << 0);
+ break;
+ case VK_FORMAT_B8G8R8A8_UNORM:
+ packed = ((uint32_t)(255 * a + 0.5f) << 24) |
+ ((uint32_t)(255 * r + 0.5f) << 16) |
+ ((uint32_t)(255 * g + 0.5f) << 8) |
+ ((uint32_t)(255 * b + 0.5f) << 0);
+ break;
+ case VK_FORMAT_B10G11R11_UFLOAT_PACK32:
+ packed = R11G11B10F(color);
+ break;
+ case VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:
+ packed = RGB9E5(color);
+ break;
+ default:
+ return false;
+ }
+
+ VkImageSubresourceLayers subresLayers =
+ {
+ subresourceRange.aspectMask,
+ subresourceRange.baseMipLevel,
+ subresourceRange.baseArrayLayer,
+ 1
+ };
+ uint32_t lastMipLevel = dest->getLastMipLevel(subresourceRange);
+ uint32_t lastLayer = dest->getLastLayerIndex(subresourceRange);
+
+ VkRect2D area = { { 0, 0 }, { 0, 0 } };
+ if(renderArea)
+ {
+ ASSERT(subresourceRange.levelCount == 1);
+ area = *renderArea;
+ }
+
+ for(; subresLayers.mipLevel <= lastMipLevel; subresLayers.mipLevel++)
+ {
+ int rowPitchBytes = dest->rowPitchBytes(aspect, subresLayers.mipLevel);
+ int slicePitchBytes = dest->slicePitchBytes(aspect, subresLayers.mipLevel);
+ VkExtent3D extent = dest->getMipLevelExtent(subresLayers.mipLevel);
+ if(!renderArea)
+ {
+ area.extent.width = extent.width;
+ area.extent.height = extent.height;
+ }
+
+ for(subresLayers.baseArrayLayer = subresourceRange.baseArrayLayer; subresLayers.baseArrayLayer <= lastLayer; subresLayers.baseArrayLayer++)
+ {
+ for(uint32_t depth = 0; depth < extent.depth; depth++)
+ {
+ uint8_t *slice = (uint8_t*)dest->getTexelPointer(
+ { area.offset.x, area.offset.y, static_cast<int32_t>(depth) }, subresLayers);
+
+ for(int j = 0; j < dest->getSampleCountFlagBits(); j++)
+ {
+ uint8_t *d = slice;
+
+ switch(Surface::bytes(dest->getFormat(aspect)))
+ {
+ case 2:
+ for(uint32_t i = 0; i < area.extent.height; i++)
+ {
+ sw::clear((uint16_t*)d, packed, area.extent.width);
+ d += rowPitchBytes;
+ }
+ break;
+ case 4:
+ for(uint32_t i = 0; i < area.extent.height; i++)
+ {
+ sw::clear((uint32_t*)d, packed, area.extent.width);
+ d += rowPitchBytes;
+ }
+ break;
+ default:
+ assert(false);
+ }
+
+ slice += slicePitchBytes;
+ }
+ }
+ }
+ }
+
+ return true;
+ }
+
bool Blitter::fastClear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask)
{
if(format != VK_FORMAT_R32G32B32A32_SFLOAT)
@@ -1628,6 +1826,30 @@
return function("BlitRoutine");
}
+ Routine *Blitter::getRoutine(const State &state)
+ {
+ criticalSection.lock();
+ Routine *blitRoutine = blitCache->query(state);
+
+ if(!blitRoutine)
+ {
+ blitRoutine = generate(state);
+
+ if(!blitRoutine)
+ {
+ criticalSection.unlock();
+ UNIMPLEMENTED();
+ return nullptr;
+ }
+
+ blitCache->add(state, blitRoutine);
+ }
+
+ criticalSection.unlock();
+
+ return blitRoutine;
+ }
+
bool Blitter::blitReactor(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &destRect, const Blitter::Options &options)
{
ASSERT(!options.clearOperation || ((source->getWidth() == 1) && (source->getHeight() == 1) && (source->getDepth() == 1)));
@@ -1659,24 +1881,12 @@
state.destFormat = isStencil ? dest->getStencilFormat() : dest->getFormat(useDestInternal);
state.destSamples = dest->getSamples();
- criticalSection.lock();
- Routine *blitRoutine = blitCache->query(state);
-
+ Routine *blitRoutine = getRoutine(state);
if(!blitRoutine)
{
- blitRoutine = generate(state);
-
- if(!blitRoutine)
- {
- criticalSection.unlock();
- return false;
- }
-
- blitCache->add(state, blitRoutine);
+ return false;
}
- criticalSection.unlock();
-
void (*blitFunction)(const BlitData *data) = (void(*)(const BlitData*))blitRoutine->getEntry();
BlitData data;
@@ -1720,4 +1930,90 @@
return true;
}
+
+ void Blitter::blit(vk::Image *src, vk::Image *dst, VkImageBlit region, VkFilter filter)
+ {
+ if(dst->getFormat() == VK_FORMAT_UNDEFINED)
+ {
+ return;
+ }
+
+ if((region.srcSubresource.baseArrayLayer != 0) ||
+ (region.dstSubresource.baseArrayLayer != 0) ||
+ (region.srcSubresource.layerCount != 1) ||
+ (region.dstSubresource.layerCount != 1) ||
+ (region.srcSubresource.aspectMask != region.dstSubresource.aspectMask))
+ {
+ UNIMPLEMENTED();
+ }
+
+ if(region.dstOffsets[0].x > region.dstOffsets[1].x)
+ {
+ swap(region.srcOffsets[0].x, region.srcOffsets[1].x);
+ swap(region.dstOffsets[0].x, region.dstOffsets[1].x);
+ }
+
+ if(region.dstOffsets[0].y > region.dstOffsets[1].y)
+ {
+ swap(region.srcOffsets[0].y, region.srcOffsets[1].y);
+ swap(region.dstOffsets[0].y, region.dstOffsets[1].y);
+ }
+
+ VkExtent3D srcExtent = src->getMipLevelExtent(region.srcSubresource.mipLevel);
+ VkExtent3D dstExtent = dst->getMipLevelExtent(region.dstSubresource.mipLevel);
+
+ int32_t numSlices = (region.srcOffsets[1].z - region.srcOffsets[0].z);
+ ASSERT(numSlices == (region.dstOffsets[1].z - region.dstOffsets[0].z));
+
+ VkImageAspectFlagBits srcAspect = static_cast<VkImageAspectFlagBits>(region.srcSubresource.aspectMask);
+ VkImageAspectFlagBits dstAspect = static_cast<VkImageAspectFlagBits>(region.dstSubresource.aspectMask);
+
+ State state(src->getFormat(srcAspect), dst->getFormat(dstAspect), dst->getSampleCountFlagBits(),
+ { filter != VK_FILTER_NEAREST, region.srcSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT, false });
+ state.clampToEdge = (region.srcOffsets[0].x < 0) ||
+ (region.srcOffsets[0].y < 0) ||
+ (static_cast<uint32_t>(region.srcOffsets[1].x) > srcExtent.width) ||
+ (static_cast<uint32_t>(region.srcOffsets[1].y) > srcExtent.height);
+
+ Routine *blitRoutine = getRoutine(state);
+ if(!blitRoutine)
+ {
+ return;
+ }
+
+ void(*blitFunction)(const BlitData *data) = (void(*)(const BlitData*))blitRoutine->getEntry();
+
+ BlitData data;
+
+ data.sPitchB = src->rowPitchBytes(srcAspect, region.srcSubresource.mipLevel);
+ data.dPitchB = dst->rowPitchBytes(dstAspect, region.dstSubresource.mipLevel);
+ data.dSliceB = dst->slicePitchBytes(dstAspect, region.dstSubresource.mipLevel);
+
+ data.w = static_cast<float>(region.srcOffsets[1].x - region.srcOffsets[0].x) /
+ static_cast<float>(region.dstOffsets[1].x - region.dstOffsets[0].x);
+ data.h = static_cast<float>(region.srcOffsets[1].y - region.srcOffsets[0].y) /
+ static_cast<float>(region.dstOffsets[1].y - region.dstOffsets[0].y);
+ data.x0 = region.srcOffsets[0].x + (0.5f - region.dstOffsets[0].x) * data.w;
+ data.y0 = region.srcOffsets[0].y + (0.5f - region.dstOffsets[0].y) * data.h;
+
+ data.x0d = region.dstOffsets[0].x;
+ data.x1d = region.dstOffsets[1].x;
+ data.y0d = region.dstOffsets[0].y;
+ data.y1d = region.dstOffsets[1].y;
+
+ data.sWidth = srcExtent.width;
+ data.sHeight = srcExtent.height;
+
+ VkOffset3D srcOffset = { 0, 0, region.srcOffsets[0].z };
+ VkOffset3D dstOffset = { 0, 0, region.dstOffsets[0].z };
+
+ for(int i = 0; i < numSlices; i++)
+ {
+ data.source = src->getTexelPointer(srcOffset, region.srcSubresource);
+ data.dest = dst->getTexelPointer(dstOffset, region.dstSubresource);
+ blitFunction(&data);
+ srcOffset.z++;
+ dstOffset.z++;
+ }
+ }
}
diff --git a/src/Device/Blitter.hpp b/src/Device/Blitter.hpp
index 637a5f8..6717fb1 100644
--- a/src/Device/Blitter.hpp
+++ b/src/Device/Blitter.hpp
@@ -21,6 +21,11 @@
#include <string.h>
+namespace vk
+{
+ class Image;
+}
+
namespace sw
{
class Blitter
@@ -57,6 +62,8 @@
{
State() = default;
State(const Options &options) : Options(options) {}
+ State(VkFormat sourceFormat, VkFormat destFormat, int destSamples, const Options &options) :
+ Options(options), sourceFormat(sourceFormat), destFormat(destFormat), destSamples(destSamples) {}
bool operator==(const State &state) const
{
@@ -95,11 +102,15 @@
virtual ~Blitter();
void clear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
+ void clear(void *pixel, VkFormat format, vk::Image *dest, const VkImageSubresourceRange& subresourceRange, const VkRect2D* renderArea = nullptr);
+
void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const Options &options);
+ void blit(vk::Image *src, vk::Image *dst, VkImageBlit region, VkFilter filter);
void blit3D(Surface *source, Surface *dest);
private:
bool fastClear(void *pixel, VkFormat format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
+ bool fastClear(void *pixel, VkFormat format, vk::Image *dest, const VkImageSubresourceRange& subresourceRange, const VkRect2D* renderArea);
bool read(Float4 &color, Pointer<Byte> element, const State &state);
bool write(Float4 &color, Pointer<Byte> element, const State &state);
@@ -111,6 +122,7 @@
static Float4 LinearToSRGB(Float4 &color);
static Float4 sRGBtoLinear(Float4 &color);
bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const Options &options);
+ Routine *getRoutine(const State &state);
Routine *generate(const State &state);
RoutineCache<State> *blitCache;
diff --git a/src/Vulkan/VkImage.cpp b/src/Vulkan/VkImage.cpp
index 22819f4..4d2d71a 100644
--- a/src/Vulkan/VkImage.cpp
+++ b/src/Vulkan/VkImage.cpp
@@ -458,50 +458,9 @@
return arrayLayers * getLayerSize(static_cast<VkImageAspectFlagBits>(aspectMask));
}
-sw::Surface* Image::asSurface(VkImageAspectFlagBits aspect, uint32_t mipLevel, uint32_t layer) const
-{
- VkExtent3D mipLevelExtent = getMipLevelExtent(mipLevel);
- return sw::Surface::create(mipLevelExtent.width, mipLevelExtent.height, mipLevelExtent.depth, getFormat(aspect),
- deviceMemory->getOffsetPointer(getMemoryOffset(aspect, mipLevel, layer)),
- rowPitchBytes(aspect, mipLevel), slicePitchBytes(aspect, mipLevel));
-}
-
void Image::blit(VkImage dstImage, const VkImageBlit& region, VkFilter filter)
{
- VkImageAspectFlagBits srcAspect = static_cast<VkImageAspectFlagBits>(region.srcSubresource.aspectMask);
- VkImageAspectFlagBits dstAspect = static_cast<VkImageAspectFlagBits>(region.dstSubresource.aspectMask);
- if((region.srcSubresource.baseArrayLayer != 0) ||
- (region.dstSubresource.baseArrayLayer != 0) ||
- (region.srcSubresource.layerCount != 1) ||
- (region.dstSubresource.layerCount != 1) ||
- (srcAspect != dstAspect))
- {
- UNIMPLEMENTED();
- }
-
- int32_t numSlices = (region.srcOffsets[1].z - region.srcOffsets[0].z);
- ASSERT(numSlices == (region.dstOffsets[1].z - region.dstOffsets[0].z));
-
- sw::Surface* srcSurface = asSurface(srcAspect, region.srcSubresource.mipLevel, 0);
- sw::Surface* dstSurface = Cast(dstImage)->asSurface(dstAspect, region.dstSubresource.mipLevel, 0);
-
- sw::SliceRectF sRect(static_cast<float>(region.srcOffsets[0].x), static_cast<float>(region.srcOffsets[0].y),
- static_cast<float>(region.srcOffsets[1].x), static_cast<float>(region.srcOffsets[1].y),
- region.srcOffsets[0].z);
-
- sw::SliceRect dRect(region.dstOffsets[0].x, region.dstOffsets[0].y,
- region.dstOffsets[1].x, region.dstOffsets[1].y, region.dstOffsets[0].z);
-
- for(int i = 0; i < numSlices; i++)
- {
- device->getBlitter()->blit(srcSurface, sRect, dstSurface, dRect,
- {filter != VK_FILTER_NEAREST, srcAspect == VK_IMAGE_ASPECT_STENCIL_BIT, false});
- sRect.slice++;
- dRect.slice++;
- }
-
- delete srcSurface;
- delete dstSurface;
+ device->getBlitter()->blit(this, Cast(dstImage), region, filter);
}
VkFormat Image::getClearFormat() const
@@ -532,28 +491,7 @@
mipLevels : (subresourceRange.baseMipLevel + subresourceRange.levelCount)) - 1;
}
-void Image::clear(void* pixelData, VkFormat format, const VkImageSubresourceRange& subresourceRange, VkImageAspectFlagBits aspect)
-{
- uint32_t firstLayer = subresourceRange.baseArrayLayer;
- uint32_t lastLayer = getLastLayerIndex(subresourceRange);
- for(uint32_t layer = firstLayer; layer <= lastLayer; ++layer)
- {
- uint32_t lastLevel = getLastMipLevel(subresourceRange);
- for(uint32_t mipLevel = subresourceRange.baseMipLevel; mipLevel <= lastLevel; ++mipLevel)
- {
- VkExtent3D mipLevelExtent = getMipLevelExtent(mipLevel);
- for(uint32_t s = 0; s < mipLevelExtent.depth; ++s)
- {
- const sw::SliceRect dRect(0, 0, mipLevelExtent.width, mipLevelExtent.height, s);
- sw::Surface* surface = asSurface(aspect, mipLevel, layer);
- device->getBlitter()->clear(pixelData, format, surface, dRect, 0xF);
- delete surface;
- }
- }
- }
-}
-
-void Image::clear(void* pixelData, VkFormat format, const VkRect2D& renderArea, const VkImageSubresourceRange& subresourceRange, VkImageAspectFlagBits aspect)
+void Image::clear(void* pixelData, VkFormat format, const VkImageSubresourceRange& subresourceRange, const VkRect2D& renderArea)
{
if((subresourceRange.baseMipLevel != 0) ||
(subresourceRange.levelCount != 1))
@@ -561,22 +499,7 @@
UNIMPLEMENTED();
}
- sw::SliceRect dRect(renderArea.offset.x, renderArea.offset.y,
- renderArea.offset.x + renderArea.extent.width,
- renderArea.offset.y + renderArea.extent.height, 0);
-
- uint32_t firstLayer = subresourceRange.baseArrayLayer;
- uint32_t lastLayer = getLastLayerIndex(subresourceRange);
- for(uint32_t layer = firstLayer; layer <= lastLayer; ++layer)
- {
- for(uint32_t s = 0; s < extent.depth; ++s)
- {
- dRect.slice = s;
- sw::Surface* surface = asSurface(aspect, 0, layer);
- device->getBlitter()->clear(pixelData, format, surface, dRect, 0xF);
- delete surface;
- }
- }
+ device->getBlitter()->clear(pixelData, format, this, subresourceRange, &renderArea);
}
void Image::clear(const VkClearColorValue& color, const VkImageSubresourceRange& subresourceRange)
@@ -586,7 +509,7 @@
UNIMPLEMENTED();
}
- clear((void*)color.float32, getClearFormat(), subresourceRange, VK_IMAGE_ASPECT_COLOR_BIT);
+ device->getBlitter()->clear((void*)color.float32, getClearFormat(), this, subresourceRange);
}
void Image::clear(const VkClearDepthStencilValue& color, const VkImageSubresourceRange& subresourceRange)
@@ -599,12 +522,16 @@
if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)
{
- clear((void*)(&color.depth), VK_FORMAT_D32_SFLOAT, subresourceRange, VK_IMAGE_ASPECT_DEPTH_BIT);
+ VkImageSubresourceRange depthSubresourceRange = subresourceRange;
+ depthSubresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
+ device->getBlitter()->clear((void*)(&color.depth), VK_FORMAT_D32_SFLOAT, this, depthSubresourceRange);
}
if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT)
{
- clear((void*)(&color.stencil), VK_FORMAT_S8_UINT, subresourceRange, VK_IMAGE_ASPECT_STENCIL_BIT);
+ VkImageSubresourceRange stencilSubresourceRange = subresourceRange;
+ stencilSubresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
+ device->getBlitter()->clear((void*)(&color.stencil), VK_FORMAT_S8_UINT, this, stencilSubresourceRange);
}
}
@@ -621,18 +548,22 @@
if(subresourceRange.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT)
{
- clear((void*)(clearValue.color.float32), getClearFormat(), renderArea, subresourceRange, VK_IMAGE_ASPECT_COLOR_BIT);
+ clear((void*)(clearValue.color.float32), getClearFormat(), subresourceRange, renderArea);
}
else
{
if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)
{
- clear((void*)(&clearValue.depthStencil.depth), VK_FORMAT_D32_SFLOAT, renderArea, subresourceRange, VK_IMAGE_ASPECT_DEPTH_BIT);
+ VkImageSubresourceRange depthSubresourceRange = subresourceRange;
+ depthSubresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
+ clear((void*)(&clearValue.depthStencil.depth), VK_FORMAT_D32_SFLOAT, depthSubresourceRange, renderArea);
}
if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT)
{
- clear((void*)(&clearValue.depthStencil.stencil), VK_FORMAT_S8_UINT, renderArea, subresourceRange, VK_IMAGE_ASPECT_STENCIL_BIT);
+ VkImageSubresourceRange stencilSubresourceRange = subresourceRange;
+ stencilSubresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
+ clear((void*)(&clearValue.depthStencil.stencil), VK_FORMAT_S8_UINT, stencilSubresourceRange, renderArea);
}
}
}
diff --git a/src/Vulkan/VkImage.hpp b/src/Vulkan/VkImage.hpp
index 17a9ce8..2aec28a 100644
--- a/src/Vulkan/VkImage.hpp
+++ b/src/Vulkan/VkImage.hpp
@@ -17,11 +17,6 @@
#include "VkObject.hpp"
-namespace sw
-{
- class Surface;
-};
-
namespace vk
{
@@ -57,15 +52,19 @@
VkImageType getImageType() const { return imageType; }
VkFormat getFormat() const { return format; }
+ VkFormat getFormat(VkImageAspectFlagBits aspect) const;
uint32_t getArrayLayers() const { return arrayLayers; }
+ uint32_t getMipLevels() const { return mipLevels; }
+ uint32_t getLastLayerIndex(const VkImageSubresourceRange& subresourceRange) const;
+ uint32_t getLastMipLevel(const VkImageSubresourceRange& subresourceRange) const;
VkSampleCountFlagBits getSampleCountFlagBits() const { return samples; }
+ VkExtent3D getMipLevelExtent(uint32_t mipLevel) const;
int rowPitchBytes(VkImageAspectFlagBits aspect, uint32_t mipLevel) const;
int slicePitchBytes(VkImageAspectFlagBits aspect, uint32_t mipLevel) const;
void* getTexelPointer(const VkOffset3D& offset, const VkImageSubresourceLayers& subresource) const;
bool isCube() const;
private:
- sw::Surface* asSurface(VkImageAspectFlagBits aspect, uint32_t mipLevel, uint32_t layer) const;
void copy(VkBuffer buffer, const VkBufferImageCopy& region, bool bufferIsSource);
VkDeviceSize getStorageSize(VkImageAspectFlags flags) const;
VkDeviceSize getMipLevelSize(VkImageAspectFlagBits aspect, uint32_t mipLevel) const;
@@ -75,13 +74,8 @@
VkDeviceSize texelOffsetBytesInStorage(const VkOffset3D& offset, const VkImageSubresourceLayers& subresource) const;
VkDeviceSize getMemoryOffset(VkImageAspectFlagBits aspect) const;
int bytesPerTexel(VkImageAspectFlagBits flags) const;
- VkExtent3D getMipLevelExtent(uint32_t mipLevel) const;
- VkFormat getFormat(VkImageAspectFlagBits flags) const;
- uint32_t getLastLayerIndex(const VkImageSubresourceRange& subresourceRange) const;
- uint32_t getLastMipLevel(const VkImageSubresourceRange& subresourceRange) const;
VkFormat getClearFormat() const;
- void clear(void* pixelData, VkFormat format, const VkImageSubresourceRange& subresourceRange, VkImageAspectFlagBits aspect);
- void clear(void* pixelData, VkFormat format, const VkRect2D& renderArea, const VkImageSubresourceRange& subresourceRange, VkImageAspectFlagBits aspect);
+ void clear(void* pixelData, VkFormat format, const VkImageSubresourceRange& subresourceRange, const VkRect2D& renderArea);
const Device *const device = nullptr;
DeviceMemory* deviceMemory = nullptr;