commit | 2cb618d6216b13ed817a439056e5809cf0f12774 | [log] [tgz] |
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author | Alexis Hetu <sugoi@google.com> | Mon Feb 01 14:54:46 2016 -0500 |
committer | Alexis Hétu <sugoi@google.com> | Mon Feb 01 21:26:57 2016 +0000 |
tree | 1d84b9b351c6135270577ca768663c5aeb91b72b | |
parent | ccd97810a9191b112c327bd2e8dd0a76a673b41c [diff] |
Uniform buffer array register fix Register indices were only set for the first instance of the array when the uniform block array was present in both the fragment and vertex shaders, so this code takes care of the array case. Change-Id: I8a98470fedcc67bdc5edfd3b852470f5f911d610 Reviewed-on: https://swiftshader-review.googlesource.com/4630 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>