)]}'
{
  "commit": "248ef6fc1a2d2b9b04f40b2b76dfe8cb045ca3e1",
  "tree": "7f527fa35fa2353ec4d77ad50b56c733c739d328",
  "parents": [
    "0aec9b61a86abb750eef3d03b6b5f67a99cc3881"
  ],
  "author": {
    "name": "Ben Clayton",
    "email": "bclayton@google.com",
    "time": "Wed May 27 09:54:06 2020 +0100"
  },
  "committer": {
    "name": "Ben Clayton",
    "email": "bclayton@google.com",
    "time": "Tue Jun 02 18:19:31 2020 +0000"
  },
  "message": "SpirvShaderDebugger: Handle None sizes for composite types\n\nThe spec states that opaque types can have a None size instead of a constant integer size.\n\nBug: b/148401179\nChange-Id: I52eeabe2336775643787599890857169825f3230\nReviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/45353\nTested-by: Ben Clayton \u003cbclayton@google.com\u003e\nReviewed-by: Antonio Maiorano \u003camaiorano@google.com\u003e\nKokoro-Result: kokoro \u003cnoreply+kokoro@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "065c548d4d0dc404d79f31c01d90d1adccf34308",
      "old_mode": 33188,
      "old_path": "src/Pipeline/SpirvShaderDebugger.cpp",
      "new_id": "a456ef1b701b82b7299bd5b3bcf9bc5ec95e1ecd",
      "new_mode": 33188,
      "new_path": "src/Pipeline/SpirvShaderDebugger.cpp"
    }
  ]
}
