)]}'
{
  "id": "04df5b1c9070f4b0216df20ce5103cda71c7bc07",
  "repo": "SwiftShader",
  "revision": "20cf5c5cbb314df3c0a4bb76953e62a8f1f3a362",
  "path": "src/OpenGL/compiler/Pragma.h"
}
