| commit | 1fd3b280be7489a0cdeba638fbbda5e96ebbf049 | [log] [tgz] |
|---|---|---|
| author | Ben Vanik <ben.vanik@gmail.com> | Mon Jul 10 14:08:12 2017 -0700 |
| committer | Ben Vanik <benvanik@google.com> | Wed Jul 12 14:57:40 2017 +0000 |
| tree | 616e3ef2a5d461f6f8d8e993d252e24232f89dd8 | |
| parent | deaf0bc7a03ba3351f69509ae050fc859c507884 [diff] [blame] |
Making Program use the currently active context device. Fixes bug swiftshader:73. Change-Id: I6d36348996d22cf507a4badc3af90ce8d654eb71 Reviewed-on: https://swiftshader-review.googlesource.com/10510 Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <nicolascapens@google.com> Tested-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/OpenGL/libGLESv2/libGLESv2.cpp b/src/OpenGL/libGLESv2/libGLESv2.cpp index 8be9056..920e1a0 100644 --- a/src/OpenGL/libGLESv2/libGLESv2.cpp +++ b/src/OpenGL/libGLESv2/libGLESv2.cpp
@@ -5970,7 +5970,7 @@ } } - programObject->validate(); + programObject->validate(context->getDevice()); } }