Fix include paths.

Bug b/117152542

Change-Id: I341f03ad3fcc8d52723ec9575685eeb28519e7dc
Reviewed-on: https://swiftshader-review.googlesource.com/c/22328
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
diff --git a/src/Device/QuadRasterizer.cpp b/src/Device/QuadRasterizer.cpp
index 6b319b4..0ab41c8 100644
--- a/src/Device/QuadRasterizer.cpp
+++ b/src/Device/QuadRasterizer.cpp
@@ -16,9 +16,9 @@
 
 #include "Primitive.hpp"
 #include "Renderer.hpp"
-#include "Shader/Constants.hpp"
-#include "Common/Math.hpp"
-#include "Common/Debug.hpp"
+#include "Pipeline/Constants.hpp"
+#include "System/Math.hpp"
+#include "System/Debug.hpp"
 
 namespace sw
 {
@@ -340,7 +340,7 @@
 
 	bool QuadRasterizer::interpolateZ() const
 	{
-		return state.depthTestActive || state.pixelFogActive() || (shader && shader->isVPosDeclared() && fullPixelPositionRegister);
+		return state.depthTestActive || (shader && shader->isVPosDeclared() && fullPixelPositionRegister);
 	}
 
 	bool QuadRasterizer::interpolateW() const