Fix include paths. Bug b/117152542 Change-Id: I341f03ad3fcc8d52723ec9575685eeb28519e7dc Reviewed-on: https://swiftshader-review.googlesource.com/c/22328 Tested-by: Nicolas Capens <nicolascapens@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com>
diff --git a/src/Device/QuadRasterizer.cpp b/src/Device/QuadRasterizer.cpp index 6b319b4..0ab41c8 100644 --- a/src/Device/QuadRasterizer.cpp +++ b/src/Device/QuadRasterizer.cpp
@@ -16,9 +16,9 @@ #include "Primitive.hpp" #include "Renderer.hpp" -#include "Shader/Constants.hpp" -#include "Common/Math.hpp" -#include "Common/Debug.hpp" +#include "Pipeline/Constants.hpp" +#include "System/Math.hpp" +#include "System/Debug.hpp" namespace sw { @@ -340,7 +340,7 @@ bool QuadRasterizer::interpolateZ() const { - return state.depthTestActive || state.pixelFogActive() || (shader && shader->isVPosDeclared() && fullPixelPositionRegister); + return state.depthTestActive || (shader && shader->isVPosDeclared() && fullPixelPositionRegister); } bool QuadRasterizer::interpolateW() const