)]}'
{
  "id": "4c35f6bd44c3c4cd481b3e5528da4e8f959f9546",
  "repo": "SwiftShader",
  "revision": "1b8cd2d9ce2c0c0cc0213da6eab7d8d47bef4ab3",
  "path": "src/OpenGL/libEGL/Config.cpp"
}
