)]}'
{
  "id": "ed22e0381e6ff48c1c85b8dfb211a2c983fc6aa8",
  "repo": "SwiftShader",
  "revision": "1b8cd2d9ce2c0c0cc0213da6eab7d8d47bef4ab3",
  "path": "src/OpenGL/compiler/preprocessor/numeric_lex.h"
}
