)]}'
{
  "commit": "1b50c55d259291fcece1bdbef1d9e0a98e1591b5",
  "tree": "70192e10af577d9a3831d57d7abc82062c5e4a14",
  "parents": [
    "3f1d0b766d13ac9f6dc03bbb97addda23c67296a"
  ],
  "author": {
    "name": "Alexis Hetu",
    "email": "sugoi@google.com",
    "time": "Thu Sep 10 17:02:54 2015 -0400"
  },
  "committer": {
    "name": "Alexis Hétu",
    "email": "sugoi@google.com",
    "time": "Mon Sep 21 18:41:44 2015 +0000"
  },
  "message": "Fixed condition too strict in glBindSampler\n\nglBindSampler\u0027s sampler check was too strict, as the\nsampler needed to exist, but not necessarily to have\nbeen allocated yet, so the condition was fixed.\n\nChange-Id: Ia8301028dbf35efa16bfc6cb74a69e105d8a505d\nReviewed-on: https://swiftshader-review.googlesource.com/3965\nTested-by: Alexis Hétu \u003csugoi@google.com\u003e\nReviewed-by: Nicolas Capens \u003ccapn@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "778bfe90fe461ad3cd03476f66543d350c16ffe4",
      "old_mode": 33188,
      "old_path": "src/OpenGL/libGLESv2/libGLESv3.cpp",
      "new_id": "f756918b20b70d4c6acab91b34f96531e5791b48",
      "new_mode": 33188,
      "new_path": "src/OpenGL/libGLESv2/libGLESv3.cpp"
    }
  ]
}
