Name the namespaces logically. BUG=18110152 Change-Id: Ib9959d5a3d993048e61887254f42e7de342ec4fd Reviewed-on: https://swiftshader-review.googlesource.com/1255 Reviewed-by: Nicolas Capens <nicolascapens@google.com> Tested-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/GLES2/libGLESv2/main.h b/src/GLES2/libGLESv2/main.h index dea1c7d..d367390 100644 --- a/src/GLES2/libGLESv2/main.h +++ b/src/GLES2/libGLESv2/main.h
@@ -23,7 +23,7 @@ #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> -namespace gl2 +namespace es2 { Context *getContext(); egl::Display *getDisplay(); @@ -53,7 +53,7 @@ } // libGLES_CM dependencies -namespace gl +namespace es1 { extern __eglMustCastToProperFunctionPointerType (*getProcAddress)(const char *procname); }