| commit | 14ee7622c090d91e637a336f1680eaa16a3b6c9d | [log] [tgz] |
|---|---|---|
| author | Nicolas Capens <capn@google.com> | Tue Oct 28 23:48:41 2014 -0400 |
| committer | Nicolas Capens <nicolascapens@google.com> | Wed Oct 29 15:07:21 2014 +0000 |
| tree | b28414e67d26dfea5b893d1094bdd98d33618f8a | |
| parent | d76b5df8ab8c2095398a2fcf33570dde3a3028d9 [diff] [blame] |
Name the namespaces logically. BUG=18110152 Change-Id: Ib9959d5a3d993048e61887254f42e7de342ec4fd Reviewed-on: https://swiftshader-review.googlesource.com/1255 Reviewed-by: Nicolas Capens <nicolascapens@google.com> Tested-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/GLES2/libGLESv2/Device.cpp b/src/GLES2/libGLESv2/Device.cpp index da271cf..2ff7774 100644 --- a/src/GLES2/libGLESv2/Device.cpp +++ b/src/GLES2/libGLESv2/Device.cpp
@@ -27,7 +27,7 @@ bool localShaderConstants = false; -namespace gl2 +namespace es2 { using namespace sw;