)]}'
{
  "id": "a1c800be503174c064d10f6f43efd92af5c2a727",
  "repo": "SwiftShader",
  "revision": "14534b56bbd0d6cb9c6d01ab6f8bbfec4f3e93cc",
  "path": "src/OpenGL/libEGL/Config.cpp"
}
