)]}'
{
  "commit": "116bbc52ebee484246fb1aaa37230993467c5d4f",
  "tree": "cbe37fd99785581cb17a64343d01cdae54cb4050",
  "parents": [
    "f1f127931fb01049a986e4733e43ff4bbc6f5a50"
  ],
  "author": {
    "name": "Alexis Hetu",
    "email": "sugoi@google.com",
    "time": "Wed Apr 06 14:49:07 2016 -0400"
  },
  "committer": {
    "name": "Alexis Hétu",
    "email": "sugoi@google.com",
    "time": "Wed Apr 06 18:53:11 2016 +0000"
  },
  "message": "Build fix\n\nlibGL was broken (probably by the recent namespace change, not sure)\n\nChange-Id: I27e461f82a652cb8f9a646ab1d4091195efc454b\nReviewed-on: https://swiftshader-review.googlesource.com/5054\nTested-by: Alexis Hétu \u003csugoi@google.com\u003e\nReviewed-by: Nicolas Capens \u003ccapn@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "943eca55936fdce4529854f0d7343394b7c45ca7",
      "old_mode": 33188,
      "old_path": "src/OpenGL/libGL/Context.h",
      "new_id": "cd41df68889422173e85fe0b31e4a9633345b506",
      "new_mode": 33188,
      "new_path": "src/OpenGL/libGL/Context.h"
    }
  ]
}
