)]}'
{
  "id": "1af92290170464546976eaba3994758849c9daf6",
  "repo": "SwiftShader",
  "revision": "1133c0c5d7c5ce9cf6d0871f1618cfc7ba6c9e9f",
  "path": "src/OpenGL/libEGL/Config.cpp"
}
