)]}'
{
  "id": "04df5b1c9070f4b0216df20ce5103cda71c7bc07",
  "repo": "SwiftShader",
  "revision": "1133c0c5d7c5ce9cf6d0871f1618cfc7ba6c9e9f",
  "path": "src/OpenGL/compiler/Pragma.h"
}
