)]}'
{
  "commit": "10f03821bc292a5fe4c57ce796d8a1d2b10b0bea",
  "tree": "6bc2c3b511e474521f6b83160e5625412b945cfb",
  "parents": [
    "d7c7e993333cb8966c781964b091328dee5ddda3"
  ],
  "author": {
    "name": "Maxime Grégoire",
    "email": "mgregoire@google.com",
    "time": "Thu Jul 16 11:21:30 2015 -0400"
  },
  "committer": {
    "name": "Maxime Grégoire",
    "email": "mgregoire@google.com",
    "time": "Thu Jul 16 16:54:28 2015 +0000"
  },
  "message": "TexCoords and MultiTexCoords implementations for shaders\n\nChange-Id: I693151e3ea0849eed27d118cf90ff4ef12446e63\nReviewed-on: https://swiftshader-review.googlesource.com/3723\nReviewed-by: Maxime Grégoire \u003cmgregoire@google.com\u003e\nTested-by: Maxime Grégoire \u003cmgregoire@google.com\u003e\n",
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