Follow up on Framebuffer Layer query According to a comment that was added after the cl was landed, depth and stencil layer queries are valid, so support for it was added. Here's a link to the original cl: https://swiftshader-review.googlesource.com/#/c/3541 Change-Id: Ib2eb50fb8cea6537da53bf45b5c7afa1f1a7b61b Reviewed-on: https://swiftshader-review.googlesource.com/3751 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>