)]}'
{
  "id": "48b912b10905cb2d9a7a8b86804223cecf4d7b1a",
  "repo": "SwiftShader",
  "revision": "0cff3cbe88eb3e291bb1240cf1040f92296ef3e8",
  "path": "src/OpenGL/libGL/ResourceManager.cpp"
}
