Update Android build files with license info
The downstream copy of SwiftShader in AOSP has license info changes:
https://android-review.googlesource.com/c/platform/external/swiftshader/+/1576044
This change cherry picks it into the upstream repo.
Also add natsu@ and schuffelen@ to OWNERS to retain their privileges
when we directly roll SwiftShader into AOSP.
Bug: skia:11901
Change-Id: Ibfba7640d0133740c38fc0f00d32fcb5e11f8a11
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/54148
Kokoro-Result: kokoro <noreply+kokoro@google.com>
Reviewed-by: Jason Macnak <natsu@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
Commit-Queue: Nicolas Capens <nicolascapens@google.com>
diff --git a/Android.bp b/Android.bp
index 94c173e..62c46e1 100644
--- a/Android.bp
+++ b/Android.bp
@@ -14,6 +14,43 @@
// limitations under the License.
//
+package {
+ default_applicable_licenses: ["external_swiftshader_license"],
+}
+
+// Added automatically by a large-scale-change that took the approach of
+// 'apply every license found to every target'. While this makes sure we respect
+// every license restriction, it may not be entirely correct.
+//
+// e.g. GPL in an MIT project might only apply to the contrib/ directory.
+//
+// Please consider splitting the single license below into multiple licenses,
+// taking care not to lose any license_kind information, and overriding the
+// default license using the 'licenses: [...]' property on targets as needed.
+//
+// For unused files, consider creating a 'filegroup' with "//visibility:private"
+// to attach the license to, and including a comment whether the files may be
+// used in the current project.
+//
+// large-scale-change filtered out the below license kinds as false-positives:
+// SPDX-license-identifier-GPL
+// SPDX-license-identifier-GPL-3.0
+// http://go/android-license-faq
+license {
+ name: "external_swiftshader_license",
+ visibility: [":__subpackages__"],
+ license_kinds: [
+ "SPDX-license-identifier-Apache-2.0",
+ "SPDX-license-identifier-BSD",
+ "SPDX-license-identifier-MIT",
+ "SPDX-license-identifier-NCSA",
+ "legacy_unencumbered",
+ ],
+ license_text: [
+ "LICENSE.txt",
+ ],
+}
+
cc_defaults {
name: "swiftshader_common",