Apply the Apache 2.0 license.

Change-Id: I4a7aeefedcd2d891093520d5a10ebefadcddb5be
Reviewed-on: https://swiftshader-review.googlesource.com/5320
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/Main/FrameBufferGDI.cpp b/src/Main/FrameBufferGDI.cpp
index 9251edb..e528d26 100644
--- a/src/Main/FrameBufferGDI.cpp
+++ b/src/Main/FrameBufferGDI.cpp
@@ -1,13 +1,16 @@
-// SwiftShader Software Renderer
+// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
 //
-// Copyright(c) 2005-2012 TransGaming Inc.
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
 //
-// All rights reserved. No part of this software may be copied, distributed, transmitted,
-// transcribed, stored in a retrieval system, translated into any human or computer
-// language by any means, or disclosed to third parties without the explicit written
-// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express
-// or implied, including but not limited to any patent rights, are granted to you.
+//    http://www.apache.org/licenses/LICENSE-2.0
 //
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
 
 #include "FrameBufferGDI.hpp"
 
@@ -27,7 +30,7 @@
 			deviceMode.dmSize = sizeof(DEVMODE);
 			deviceMode.dmPelsWidth= width;
 			deviceMode.dmPelsHeight = height;
-			deviceMode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;	
+			deviceMode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
 
 			ChangeDisplaySettings(&deviceMode, CDS_FULLSCREEN);
 		}
@@ -72,7 +75,7 @@
 	{
 		blit(source, 0, 0, sourceFormat, sourceStride);
 	}
-	
+
 	void FrameBufferGDI::blit(void *source, const Rect *sourceRect, const Rect *destRect, Format sourceFormat, size_t sourceStride)
 	{
 		copy(source, sourceFormat, sourceStride);
@@ -142,7 +145,7 @@
 		bitmapInfo.bmiHeader.biHeight = -height;
 		bitmapInfo.bmiHeader.biWidth = width;
 		bitmapInfo.bmiHeader.biCompression = BI_RGB;
-		
+
 		bitmap = CreateDIBSection(bitmapContext, &bitmapInfo, DIB_RGB_COLORS, &locked, 0, 0);
 		SelectObject(bitmapContext, bitmap);