)]}'
{
  "id": "a754bffec64d1438c967d0f647c5717002b0d62a",
  "repo": "SwiftShader",
  "revision": "0b3757b4113f6cdb6b477d170e1ef0c46ef63ff8",
  "path": "src/OpenGL/compiler/AnalyzeCallDepth.h"
}
