Fix signed/unsigned compiler warning.

Change-Id: Id82e8dba0d934f5c4bb2eefe1647839f25917898
Reviewed-on: https://swiftshader-review.googlesource.com/5150
Tested-by: Nicolas Capens <capn@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/Common/Version.h b/src/Common/Version.h
index 99559b8..bf9f89e 100644
--- a/src/Common/Version.h
+++ b/src/Common/Version.h
@@ -1,7 +1,7 @@
 #define MAJOR_VERSION 3
 #define MINOR_VERSION 2
 #define BUILD_VERSION 10
-#define BUILD_REVISION 47664
+#define BUILD_REVISION 47665
 
 #define STRINGIFY(x) #x
 #define MACRO_STRINGIFY(x) STRINGIFY(x)
diff --git a/src/OpenGL/libGLESv2/utilities.cpp b/src/OpenGL/libGLESv2/utilities.cpp
index 1333ea7..04c288a 100644
--- a/src/OpenGL/libGLESv2/utilities.cpp
+++ b/src/OpenGL/libGLESv2/utilities.cpp
@@ -851,7 +851,7 @@
 

 		// Validate format, type, and sized internalformat combinations [OpenGL ES 3.0 Table 3.2]

 		bool validSizedInternalformat = false;

-		#define VALIDATE_INTERNALFORMAT(...) { GLenum validInternalformats[] = {__VA_ARGS__}; for(GLenum v : validInternalformats) {if(internalformat == v) validSizedInternalformat = true;} } break;

+		#define VALIDATE_INTERNALFORMAT(...) { GLint validInternalformats[] = {__VA_ARGS__}; for(GLint v : validInternalformats) {if(internalformat == v) validSizedInternalformat = true;} } break;

 

 		switch(format)

 		{