| LIBRARY libRAD | |
| EXPORTS | |
| glActiveTexture @1 | |
| glAttachShader @2 | |
| glBindAttribLocation @3 | |
| glBindBuffer @4 | |
| glBindFramebuffer @5 | |
| glBindRenderbuffer @6 | |
| glBindTexture @7 | |
| glBlendColor @8 | |
| glBlendEquation @9 | |
| glBlendEquationSeparate @10 | |
| glBlendFunc @11 | |
| glBlendFuncSeparate @12 | |
| glBufferData @13 | |
| glBufferSubData @14 | |
| glCheckFramebufferStatus @15 | |
| glClear @16 | |
| glClearColor @17 | |
| glClearDepthf @18 | |
| glClearStencil @19 | |
| glColorMask @20 | |
| glCompileShader @21 | |
| glCompressedTexImage2D @22 | |
| glCompressedTexSubImage2D @23 | |
| glCopyTexImage2D @24 | |
| glCopyTexSubImage2D @25 | |
| glCreateProgram @26 | |
| glCreateShader @27 | |
| glCullFace @28 | |
| glDeleteBuffers @29 | |
| glDeleteFramebuffers @30 | |
| glDeleteProgram @32 | |
| glDeleteRenderbuffers @33 | |
| glDeleteShader @34 | |
| glDeleteTextures @31 | |
| glDepthFunc @36 | |
| glDepthMask @37 | |
| glDepthRangef @38 | |
| glDetachShader @35 | |
| glDisable @39 | |
| glDisableVertexAttribArray @40 | |
| glDrawArrays @41 | |
| glDrawElements @42 | |
| glEnable @43 | |
| glEnableVertexAttribArray @44 | |
| glFinish @45 | |
| glFlush @46 | |
| glFramebufferRenderbuffer @47 | |
| glFramebufferTexture2D @48 | |
| glFrontFace @49 | |
| glGenBuffers @50 | |
| glGenFramebuffers @52 | |
| glGenRenderbuffers @53 | |
| glGenTextures @54 | |
| glGenerateMipmap @51 | |
| glGetActiveAttrib @55 | |
| glGetActiveUniform @56 | |
| glGetAttachedShaders @57 | |
| glGetAttribLocation @58 | |
| glGetBooleanv @59 | |
| glGetBufferParameteriv @60 | |
| glGetError @61 | |
| glGetFloatv @62 | |
| glGetFramebufferAttachmentParameteriv @63 | |
| glGetIntegerv @64 | |
| glGetProgramInfoLog @66 | |
| glGetProgramiv @65 | |
| glGetRenderbufferParameteriv @67 | |
| glGetShaderInfoLog @69 | |
| glGetShaderPrecisionFormat @70 | |
| glGetShaderSource @71 | |
| glGetShaderiv @68 | |
| glGetString @72 | |
| glGetTexParameterfv @73 | |
| glGetTexParameteriv @74 | |
| glGetUniformLocation @77 | |
| glGetUniformfv @75 | |
| glGetUniformiv @76 | |
| glGetVertexAttribPointerv @80 | |
| glGetVertexAttribfv @78 | |
| glGetVertexAttribiv @79 | |
| glHint @81 | |
| glIsBuffer @82 | |
| glIsEnabled @83 | |
| glIsFramebuffer @84 | |
| glIsProgram @85 | |
| glIsRenderbuffer @86 | |
| glIsShader @87 | |
| glIsTexture @88 | |
| glLineWidth @89 | |
| glLinkProgram @90 | |
| glPixelStorei @91 | |
| glPolygonOffset @92 | |
| glReadPixels @93 | |
| glReleaseShaderCompiler @94 | |
| glRenderbufferStorage @95 | |
| glSampleCoverage @96 | |
| glScissor @97 | |
| glShaderBinary @98 | |
| glShaderSource @99 | |
| glStencilFunc @100 | |
| glStencilFuncSeparate @101 | |
| glStencilMask @102 | |
| glStencilMaskSeparate @103 | |
| glStencilOp @104 | |
| glStencilOpSeparate @105 | |
| glTexImage2D @106 | |
| glTexParameterf @107 | |
| glTexParameterfv @108 | |
| glTexParameteri @109 | |
| glTexParameteriv @110 | |
| glTexSubImage2D @111 | |
| glUniform1f @112 | |
| glUniform1fv @113 | |
| glUniform1i @114 | |
| glUniform1iv @115 | |
| glUniform2f @116 | |
| glUniform2fv @117 | |
| glUniform2i @118 | |
| glUniform2iv @119 | |
| glUniform3f @120 | |
| glUniform3fv @121 | |
| glUniform3i @122 | |
| glUniform3iv @123 | |
| glUniform4f @124 | |
| glUniform4fv @125 | |
| glUniform4i @126 | |
| glUniform4iv @127 | |
| glUniformMatrix2fv @128 | |
| glUniformMatrix3fv @129 | |
| glUniformMatrix4fv @130 | |
| glUseProgram @131 | |
| glValidateProgram @132 | |
| glVertexAttrib1f @133 | |
| glVertexAttrib1fv @134 | |
| glVertexAttrib2f @135 | |
| glVertexAttrib2fv @136 | |
| glVertexAttrib3f @137 | |
| glVertexAttrib3fv @138 | |
| glVertexAttrib4f @139 | |
| glVertexAttrib4fv @140 | |
| glVertexAttribPointer @141 | |
| glViewport @142 | |
| ; Extensions | |
| glTexImage3DOES @143 | |
| glBlitFramebufferANGLE @149 | |
| glRenderbufferStorageMultisampleANGLE @150 | |
| glDeleteFencesNV @151 | |
| glFinishFenceNV @152 | |
| glGenFencesNV @153 | |
| glGetFenceivNV @154 | |
| glIsFenceNV @155 | |
| glSetFenceNV @156 | |
| glTestFenceNV @157 | |
| ;glGetTranslatedShaderSourceANGLE @159 | |
| ;glTexStorage2DEXT @160 | |
| glGetGraphicsResetStatusEXT @161 | |
| glReadnPixelsEXT @162 | |
| glGetnUniformfvEXT @163 | |
| glGetnUniformivEXT @164 | |
| glGenQueriesEXT @165 | |
| glDeleteQueriesEXT @166 | |
| glIsQueryEXT @167 | |
| glBeginQueryEXT @168 | |
| glEndQueryEXT @169 | |
| glGetQueryivEXT @170 | |
| glGetQueryObjectuivEXT @171 | |
| radGetProcAddress | |
| ; EGL dependencies | |
| glCreateContext | |
| glGetProcAddress | |
| createFrameBuffer | |
| createBackBuffer | |
| createDepthStencil | |
| Register |