| commit | 074c64176645063a8c0113e2acc2d3fac3469d5c | [log] [tgz] |
|---|---|---|
| author | Alexis Hetu <sugoi@google.com> | Mon Jun 22 15:57:27 2015 -0400 |
| committer | Alexis Hétu <sugoi@google.com> | Thu Jul 16 20:46:20 2015 +0000 |
| tree | 07525351bfbbef84ef2014f649bd7214b0b338f4 | |
| parent | 910b6b6efd06b572d2a8f54eca6c482ecb030c7b [diff] [blame] |
Framebuffer Layer query Added implementation for querying GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER in GetFramebufferAttachmentParameteriv. Change-Id: Ib25ba51bf68c9d979f80cc65ba7059366b5f1ae4 Reviewed-on: https://swiftshader-review.googlesource.com/3541 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLESv2/Renderbuffer.cpp b/src/OpenGL/libGLESv2/Renderbuffer.cpp index 3d8cc3e..9894e57 100644 --- a/src/OpenGL/libGLESv2/Renderbuffer.cpp +++ b/src/OpenGL/libGLESv2/Renderbuffer.cpp
@@ -332,6 +332,11 @@ return mInstance->getHeight(); } +GLint Renderbuffer::getLayer() const +{ + return mInstance->getLayer(); +} + GLenum Renderbuffer::getFormat() const { return mInstance->getFormat();