Initial implementation of Pipeline, PipelineLayout
Basic shell classes for Pipeline, PipelineLayout
b/118386749
Change-Id: I1ec82d1bf2334d5e2cd338d96eff63f3714db198
Reviewed-on: https://swiftshader-review.googlesource.com/c/21888
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/Vulkan/vulkan.vcxproj b/src/Vulkan/vulkan.vcxproj
index 5258dc6..b57b6d8 100644
--- a/src/Vulkan/vulkan.vcxproj
+++ b/src/Vulkan/vulkan.vcxproj
@@ -109,6 +109,8 @@
<ClCompile Include="VkInstance.cpp" />
<ClCompile Include="VkMemory.cpp" />
<ClCompile Include="VkPhysicalDevice.cpp" />
+ <ClCompile Include="VkPipeline.cpp" />
+ <ClCompile Include="VkPipelineLayout.cpp" />
<ClCompile Include="VkPromotedExtensions.cpp" />
<ClCompile Include="VkQueue.cpp" />
<ClCompile Include="..\Device\Blitter.cpp" />
@@ -197,6 +199,8 @@
<ClInclude Include="VkMemory.h" />
<ClInclude Include="VkObject.hpp" />
<ClInclude Include="VkPhysicalDevice.hpp" />
+ <ClInclude Include="VkPipeline.hpp" />
+ <ClInclude Include="VkPipelineLayout.hpp" />
<ClInclude Include="VkQueue.hpp" />
<ClInclude Include="VkSemaphore.hpp" />
<ClInclude Include="..\Device\Blitter.hpp" />