)]}'
{
  "id": "e23487a2f5b79e7865ce302c014bed581baa7199",
  "repo": "SwiftShader.git",
  "revision": "fed67899a7b44c9409e94442eaca0deab2f809e3",
  "path": "src/WSI/FrameBufferWin.cpp"
}
