)]}'
{
  "id": "ed124c8e0470e8b1bf021cea04a6dc152223f024",
  "repo": "SwiftShader.git",
  "revision": "fc2b84d57ce0a5ec7b4173cb1f010b7d0ce1ad36",
  "path": "src/OpenGL/libGL/Texture.h"
}
